Just finished
Resident Evil 2 (Remake).
Going into this, I didn't expect to like it as much as the original REmake, since the change to a third person seemed to evoke a
more action-oriented approach, with a far lesser focus on survival horror. Instead, it seems that Capcom has found a great balance
in modernising the old RE formula, while still staying true to the original game in many ways.
I played the Leon path and then Claire for the second run. I like how much Leon's run resembles the original game, with the Police Station
clearly evoking the Spencer Mansion. The zombies in this one are great. While you have much greater manoeuvrability, the zombies also pack
much more of a punch, thus punishing you from trying to kill all of them, and instead forcing you to run, either because you are actively
saving ammo, or because you run out of it and are forced to run.
I was surprised how much I ended up liking Mr. X in this one. First hearing about it I thought it would be super annoying, but instead
I feel his presence in the later 2/3rds of the game actually spice things up, since at that point you basically have little to fear from
zombies any more, either you killed most of them or found ways around them.
I was a bit impressed how Claire ended up getting all the heavy weapons, from Grenade Launchers, to Submachine Guns to a fucking Minigun
at the end of the game. I guess they wanted to show that she's a Redfield after all. Great design on her too, matches how she looked in REV2.
The story was also nice to know, fills some holes I had about the events in Racoon, especially combined with RE0.
I kinda hope that Capcom also considers remaking Code Veronica like this too.
Also, thanks to
DragonBall for her QueenShade repo on Github. Helped make the game look much nicer, though I later found out that you just needed to tweak the brightness settings quite differently from the ingame instruction to make the game look less greyish