Valve did.you don't become rich by being generous
Valve did.you don't become rich by being generous
Yay! The more Li Kaos the better!My friend code is
[Hidden content]
Paging Echoes and BlindRhythm because I have them on my US account but not on the EU one.
Everyone of you good fellows are accepted, obvs
Yup, most of the streamers I watch are in the niche Strategy / Grand Strategy / City Builders / 4X / category. I also like to play alongside and for some games or mods it is the only way I could ever play or finish those because they are so complex.All good. I understand that the format isn't for everyone.
I find that the types of games I'm into these days are more mechanics driven than anything, simulation/strategy/management genres, so there really isn't much to spoil. Of course I wouldn't watch a narrative-focused Let's Play if I were interested in playing the game myself. But watching strategy veterans like quill18 and DasTactic and KatherineOfSky play through RimWorld, Factorio and EU4 is not only entertaining but also super educational as well. SplatterCat and Nookrium bring the heat for discovering deep-end of the pool niche games. Civvie 11 and GmanLives got you covered on the FPS genre with an impressive eye for historical context both past and present. And Praetorian HiJynx and Tomato's Trash are just super-pleasant streamers, the former a married couple with great chemistry and the latter a funny as hell long-form streamer.
(Christ I'm bored today, lol.)
And here is the template for it. 1:1 asset flip / scam / money laundering shit. Reported.
Beat 'Em Up - Game Template 3D | Systems | Unity Asset Store
Use Beat 'Em Up - Game Template 3D from Osarion to elevate your next project. Find this & more Systems and templates on the Unity Asset Store.assetstore.unity.com
Money laundering.
Release game with high price, but ton of copies with illegitimate money (stolen cards, etc) profit
Apparently some people are unhappy with the English font in CS3. You can apparently rename the french font file to the English one (and vice versa) and get a more stylized font.
that's the same one i got stuck at and it's the only one i couldn't solve in the base game lolCan someone show me the solution to the 7th puzzle in the throne room in Voxelgram? I keep guessing but guessing wrong haha.
it's AMAZING ... enjoy! and Francis W.M. is awesomeAlso thanks to a birthday gift from @Francis W.M. I can finally see what all the @lashman s fuzz about Life is Strange 2 is about.
yup, that's the same one i got stuck onCome on people! Seems it's not only me who needs help!
Just started the game recently, but from a quick look I'd say that you can colour the first 8^1 box since you already have a gap at the bottom.Come on people! Seems it's not only me who needs help!
Also, those of you who play Voxelgram, do you notice that after playing that the whole world and everything is crooked?
Thanks! Will look into it later, but good tips! The first about 8x1, it's hard to see on the pic, but it already has five painted.Just started the game recently, but from a quick look I'd say that you can colour the first 8^1 box since you already have a gap at the bottom.
Then, you already completed the 6^2 in the top right, you have 6 colored boxes (the one with the 2s)
edit: you can also color the box under the 2 in the first 5^3 column, since eliminating it you cannot solve it. Same thing with the first box of the same column for the same reason
edit2: same thing for the adiacent 6^3 column, first box and last, you have 9 boxes and if you eliminate the first or last don't count as gaps, leaving you with 6 boxes and so cannot solve it
I played a lot of the precursor (free) unofficial rerelease by the same devs, Doom 64 EX. And I've been playing the new verison - so it's gotten a lot of play from me. It's a really good port, and better than the old free verison in a bunch of ways.
I don't know if it's gotten much play here, but damn Doom 64 is fine as hell.
What's weird is I'm actually one of the 12 people who played it at launch on N64. But as an avid Doom fan at the time it just never grabbed me and I dropped it like maybe 1/3 of the way through. I think my biggest issue was that enemy encounters always felt anemic in size & scope compared to Doom 1 & 2. Everything felt scaled down and it was pretty offputting. And the less said about that horrid N64 controller the better.
Fast forward to today and of course I nabbed it on Steam the moment it popped up. I woulda nabbed it either way, but that launch price of $5 made it that much easier (I still don't understand how the Turok games are $20 a pop).
Well this time around I really took a shine to Doom 64. Maybe it's because I'm enjoying it on k/m. Perhaps it's the 120fps or the 1080p w/improved textures making everything feel far less muddy in both look & feel than I remember.
What I think it really is is that my expectations are completely different and I actually appreciate the unique qualities of 64 compared to 1 & 2. If memory serves, I was down on 64 two decades ago because it wasn't like Doom 1 & 2. And that's what I wanted more of. But looking at it through the lens of 20+ years of regular, annual revisits to the original titles, suddenly that unique nature of 64 becomes an asset instead of a liability.
The enemy models that were 3D renders converted to sprites now feel fresh compared to their flatter 2D sprite brethren. The copious use of primary colored lighting stands in stark contrast to the brown/gray/reds of the originals. The pacing feels more measured. The puzzles and hidden rooms more complex. It all just comes off as a refreshing take on the formula. Not better or anything. But more of a unique compliment.
I'm so glad Nightdive Studios are once again doing god's work reviving the classics. I now have all the tent-pole Doom games on Steam at it feels glorious to have them all in one place and ready to go. Except Eternal. That's scheduled for my backlog later this year.
Doom 64 is a great success(!) Fantastic remake quality at a sweet price.
Oh and pro-tip, type -skipmovies into the Set Launch Options of the Properties menu in the Steam launcher to cut out the 5 (WTF?) unskippable splash logos every time you launch the game.
Last I played it, I wasn't all that impressed with it sadly, but if it did get major gameplay overhauls I'll give it aplay again someday,The Dwarves is surprisingly good.
The story is interesting, conversations are all voiced and there are some decent cutscenes too. The characters are mostly interesting too. RPG elements are not that deep, but the choices are are and they're very important (from dialogues to routes on the world map). The combat is rtwp and you can switch between the characters, but it's kind of messy and very challenging even at normal difficulty.
The same thing happened to me several times throughout the series. A fresh start always helps!I just beat the DkS3 boss I was stuck yesterday on my first try today!
The same thing also happened against the Farron Keep boss, I wa being bodied by them played again in the other day and kicked their assess. It also helps not beind tired while playing after a full day of work.The same thing happened to me several times throughout the series. A fresh start always helps!
I'd really like to see how some regular gamers play the game, because I finished it fairly quick (12 hours - with a ton of interruptions) but I was taking my time in terms of exploration and enjoying the environments.How are some people finishing Alyx in 9-11 hours? Im at 10 hours in chapter 7, well minus 30-40 min where I had the game open, but didn't play it.
is it in any way related to the book series of same name by Markus Heitz ? (really enjoyed those books , especially first three)The Dwarves is surprisingly good.
The story is interesting, conversations are all voiced and there are some decent cutscenes too. The characters are mostly interesting too.
The Dwarfes was really good.is it in any way related to the book series of same name by Markus Heitz ? (really enjoyed those books , especially first three)
It is.is it in any way related to the book series of same name by Markus Heitz ? (really enjoyed those books , especially first three)
yeah I'm 7 hours in and have only done 5 chaptersHow are some people finishing Alyx in 9-11 hours? Im at 10 hours in chapter 7, well minus 30-40 min where I had the game open, but didn't play it.
Can someone show me the solution to the 7th puzzle in the throne room in Voxelgram? I keep guessing but guessing wrong haha.
I'm not that far into yet but now I'm curious, will fire up right now.that's the same one i got stuck at and it's the only one i couldn't solve in the base game lol
good luck!I'm not that far into yet but now I'm curious, will fire up right now.
yup ... and it's gonna get even worse once next-gen rolls inSo I upgraded my base copy of DiRT Rally 2.0 up to the GOTY edition that dropped this week. Includes all 4 Seasons worth of content. Bonus.
Then I went to install it.
Umm...
(I'm like 2 seconds away from just saying nevermind.)
Next gen consoles will be able to install 3-6 games.yup ... and it's gonna get even worse once next-gen rolls in
100GB is gonna be like the baseline for every AAA game
SSD prices better go down quickly or the same price, but for more space.yup ... and it's gonna get even worse once next-gen rolls in
100GB is gonna be like the baseline for every AAA game
Half-Life: Alyx Update 1.2 released
Additions:
- Added full-featured support for left / right hand for movement controls, independently of left / right hand for weapon controls.
- To use this: Select Left / Right hand in the in-game UI, and then select the desired Weapon / Off-Hand bindings in the SteamVR controller bindings UI.- Added an option to draw subtitles and captions to the spectator window only.
- Clarified Height Adjust accessibility options, and set better defaults across various controllers.
Performance notes:
- Created a Performance Tips Page: https://support.steampowered.com/kb_article.php?ref=7689-WAKZ-8117
- Improved discoverability of the Performance UI settings.
- Added better detection of low-memory situations.
Bugfixes:
- Fixed a UI issue where graphics settings would appear to drop from Medium to Low.
- Fixed not being able to use Quick Back, Shift-Dash-Jump, and teleport feet rotation when Controller Turning was turned off.
- Fixed a case where loading a left-handed savegame from the Main Menu could cause the player to lose ammo.
- Fixed savegames where the SMG was missing parts of its model.
- Fixed a number of crashes.
I have Gujian on my "to play" list, but I have stuttering issues whenever a resource is loaded in game, on a SSD.Act 4 in Gujian has been pretty hype. Some damn fine spectacular boss battles
And unrelated, but I kind of have an Atelier itch, hopefully they go on sale again soon. Thinking of nabbing the Arland trilogy bundle.
The Dwarfes was really good.
I've always been pretty much in the using almost as much HD space as I actually have for various reasons and for projects I keep on the go. No matter how many TB that is.SSD prices better go down quickly or the same price, but for more space.
I actually don't have an SSD yet, but Im getting it once I build a new PC. Not sure that will be though.