I don't care how "unpopular" this opinion is but I'll keep saying it, IMO Bloodborne is among the worst of the Souls-likes made by FromBloodborne will live or die based on the price. Ain't paying more than 2o bucks for a 6 year old game that IMO isn't even that good.
Ahah, I am glad to see I was not alone. I had the exact same impression.Horizon looked very good, but I couldn’t shake the feeling that Aloy’s character model and animations were overlayed on the footage in the background. Kind of like when you can sometimes tell when a greenscreen was used in a video production and it feels off. Uncanny valley for shading? It felt like she didn’t fit in. I was very confused as to why I wasn't able to accept what I was looking at, but I think this is it
I hope they go for SteamOS. Valve will definitely put a lot of work on compatibility and a device like that would push a lot of developers to either develop Linux versions or ensure perfect Proton compatibility. I really want PC gaming to move away from Windows eventually.the target price of 399 came from a reddit user who commented something like (before the handheld console was confirmed by ars technica and before that steam thing updated to showoff steampal was an actual thing)
"Valve handheld Q4 2021. Can play all of your Steam library. Uses a custom APU from AMD, 7-8 inch screen, codenamed project Jupiter, codename Aerith for the APU. 399 USD is the price they're aiming for."
"Aerith" was later discovered and confirmed to be a codename for AMD's Van Gogh APU (low-cost apu that can do a good job handheld basically), and it was also later discovered that it was a handheld and that the codenames were also focused towards planets (callisto developer program, neptune, why not jupiter), in other words, this reddit thing got a good amount of stuff right
the only way i can imagine the "SteamPal compatible games" are the games that you just can't play on Big Screen without a keyboard, it should be able to run most modern games in an alright performance as said before, buut the compatible games really depend on the OS, if they go for SteamOS or if they go for Windows (i sincerely hope they go for the latter)
What is React?"logged on via client in React UI made for gamepads"
New Big Picture Mode made with React coming?
It is because they are using additional lights to light character in cut scenes and in gameplay. Same thing they did in first game. Light is not natural and you don't get natural shadows.Horizon looked very good, but I couldn’t shake the feeling that Aloy’s character model and animations were overlayed on the footage in the background. Kind of like when you can sometimes tell when a greenscreen was used in a video production and it feels off. Uncanny valley for shading? It felt like she didn’t fit in. I was very confused as to why I wasn't able to accept what I was looking at, but I think this is it
Essentially coding library based on JavaScript. Made for making apps and such.What is React?
Edit: Never mind, I googled t.
if it's anything like the first one it'll still be a dull game regardless.Horizon 2 looks bananas, imagine all that shit on PC
When I looked at comparison videos around release, I could barely tell the difference between new and old. Worth it if you'd like to compete against new players for highscores, I guess? I'm personally waiting for it to go down to <$10.Is Need for Speed Hot Pursuit Remaster worth it if I already own the original game?
For me it, along with NFS Heat are $22ishWhen I looked at comparison videos around release, I could barely tell the difference between new and old. Worth it if you'd like to compete against new players for highscores, I guess? I'm personally waiting for it to go down to <$10.
I wasn't sold on Heat from what I played during my EA sub, but that seems like a nice deal!For me it, along with NFS Heat are $22ish
Steam Store
Steam is the ultimate destination for playing, discussing, and creating games.store.steampowered.com
Characters are often lit in different ways from the environment with a few key lights selectively applied to them in cinematics. It's almost guaranteed they had this going on for cinematics shot in this walkthrough, they aren't going to skimp on making everything look as good as they can. You can also have a few lights bound to the character even during gameplay to make it stand out a little, TW3 does this.Horizon looked very good, but I couldn’t shake the feeling that Aloy’s character model and animations were overlayed on the footage in the background. Kind of like when you can sometimes tell when a greenscreen was used in a video production and it feels off. Uncanny valley for shading? It felt like she didn’t fit in. I was very confused as to why I wasn't able to accept what I was looking at, but I think this is it
I get what you mean. This was the first time it stood out so badly for me though. Probably because the shadows on the environment look very realistic otherwise. Also, I mainly noticed in gameplay. It felt like the character was disconnected from the world they were in while moving. A nitpick to be sure, because it’s generally stunning.Characters are often lit in different ways from the environment with a few key lights selectively applied to them in cinematics. It's almost guaranteed they had this going on for cinematics shot in this walkthrough, they aren't going to skimp on making everything look as good as they can. You can also have a few lights bound to the character even during gameplay to make it stand out a little, TW3 does this.
Not quite a nitpick, I noticed it too but didn't pay it too much mind because that's a thing I feel with many Sony games. There's an almost habitual disconnection from the environment as soon as you enter a cutscene. I don't want to be too mean because I think they have a lot on their plate but they really overdid it if even laypeople noticed it.I get what you mean. This was the first time it stood out so badly for me though. Probably because the shadows on the environment look very realistic otherwise. Also, I mainly noticed in gameplay. It felt like the character was disconnected from the world they were in while moving. A nitpick to be sure, because it’s generally stunning.
My isue with Horizon so far isn't the gameplay, honestly. That part is fine. It's the boring quest design that just wastes so many opportunities to allow the player to actually role play as Alloy. I have heard Guerilla hired some former Obsidian people as writers this time, so I really hope the game gets at least a little bit better about this.Forbidden West looks great, hopefully the gameplay is more "exciting/interesting" than in Zero Dawn.
My only fear right now is my mediocre aiming with a controller.
maybe thats why my opinion differs so much on others here talking about HZD: I like simple action adventures, and I enjoy RPGs less and less. HZD was perfect for me exactly as it was, and I hope Guerilla sticks to the formula with Forbidden West. But thats just me. Either way, I'll also avoid info on the game until it comes to PC, whenever that will happen (my guess is at least 2 or 3 years of exclusivity on PS5).My isue with Horizon so far isn't the gameplay, honestly. That part is fine. It's the boring quest design that just wastes so many opportunities to allow the player to actually role play as Alloy. I have heard Guerilla hired some former Obsidian people as writers this time, so I really hope the game gets at least a little bit better about this.
I say this because I've continued to play Horizon, advancing the main story a bit and reached the Frozen Wilds DLC area, and the world and lore is really interesting. I'd love to have an actual RPG set in this world, but it's so frustrating how shallow it continues to be. If you accept that this games just wants to be a simple action adventure, then it's still quite a bit of fun, but it could be much more interesting.
I will avoid checking on anything related to Forbidden West until there's news it's hitting PC in the near future. I know that could take years, but I'm not interested in buying any console and there's more than enough other stuff to keep me occupied in the meanwhile.
Wait so we have monthly challenges as well? Cool.NieR Replicant ver.1.22474487139...
Get the achievement: The Final Verse
Congratulations! Thank you for playing!
Pretty much this or just the achievement needed for the challenge.Wait so we have monthly challenges as well? Cool.
I was able to get this as well.
I'm new here so I dunno how this works. Should I post a screenshot where I've obtained all of them?
Oh, alright. Thanks for the help. Guess this should suffice.Pretty much this or just the achievement needed for the challenge.
lashmanOh, alright. Thanks for the help. Guess this should suffice.
added congrats!Oh, alright. Thanks for the help. Guess this should suffice.
That's the thing, though. What I'm proposing is not something that would take anything away form the game if you wish to play it as a simple action adventure. All you'd notice, even if you couldn't care less about RPGs, is that occasionally you get to make a choice, maybe once every 30 minutes, or even less often.maybe thats why my opinion differs so much on others here talking about HZD: I like simple action adventures, and I enjoy RPGs less and less. HZD was perfect for me exactly as it was, and I hope Guerilla sticks to the formula with Forbidden West. But thats just me. Either way, I'll also avoid info on the game until it comes to PC, whenever that will happen (my guess is at least 2 or 3 years of exclusivity on PS5).
because ubisoft are greedy fucks (also Tim's moneyhat)will never understand why this wasn't released on Steam
That's the thing, though. What I'm proposing is not something that would take anything away form the game if you wish to play it as a simple action adventure. All you'd notice, even if you couldn't care less about RPGs, is that occasionally you get to make a choice, maybe once every 30 minutes, or even less often.
But to me these branching points would actually allow me to think about the story of each quest as something that matters, something were I can decide, bit by bit, who I'm actually playing in this beautiful world, instead of just being guided on rails. People talk a lot of about Witcher 3 RPG prowess, but it was actualy fairly minimalistic when it came to choices, usually it offered you just two, very rarely more. But since CD Projekt was keen on surprising the player with every single quest, those two choices usually had an interesting twist to them. It's amazing to me how efficient the Witcher 3 was, more than anything else.
Something Something Epic dealBeen playing a lot of Trackmania 2020 recently and it's such a great game, really the best version of TM Stadium there has ever been - Cup of the Day is some of the best fun in any game ever.
Player numbers luckily seem to be rising too but it's a shame that it took so long - will never understand why this wasn't released on Steam where it would've done incredibly well despite the initially weird subscription system (which is rather cheap on sale anyway).
Ubisoft really fucked over Nadeo with that - should've thought about the fact that they have a PC centric studio in their organisation lolSomething Something Epic deal
Who knows, maybe when they comeback with Ubisoft+ thing everything will rise even more, but in the meantime, Epic deal is the answer why.Ubisoft really fucked over Nadeo with that - should've thought about the fact that they have a PC centric studio in their organisation lol
they have a few ... like Blue Byte (or whatever they renamed it to)Ubisoft really fucked over Nadeo with that - should've thought about the fact that they have a PC centric studio in their organisation lol
WTF is that exe sizedenuvo remuvo
https://steamdb.info/app/1295510/history/?changeid=11605163
funny that original DQ9 still has it
Free would just work then? You get the current seasonal tracks in both SP+MP like that + Tracks of the Day + Arcade Channel (MP server with different player-made tracks) which should be more than enough for a drunk evening I think.The sub for TM is what did it in for me. I only play once in a blue moon when I have some drinks in me so none of the pricing tiers appealed to my mode of play.
The power of denuvoWTF is that exe size
Considering the last Settlers... more like Late Chunks laugh trackthey have a few ... like Blue Byte (or whatever they renamed it to)
Really? When I played around launch, I got the impression that there was no live multiplayer in the free tier, only ghosts. Did that change or did I overlook the MP server somehow?Free would just work then? You get the current seasonal tracks in both SP+MP like that + Tracks of the Day + Arcade Channel (MP server with different player-made tracks) which should be more than enough for a drunk evening I think.
I might've been wrong about Tracks of the Day being in the free version (got no easy way to check right now) but the campaign maps in MP + the Arcade Channel are definitely available for all players. Just gotta look in the Live Tab and it should be there.Really? When I played around launch, I got the impression that there was no live multiplayer in the free tier, only ghosts. Did that change or did I overlook the MP server somehow?
Well, good to know! I'll have to redownload it one of these days. I've always got TM2 installed for whenever the mood stikes, but I'm open to jumping ship.I might've been wrong about Tracks of the Day being in the free version (got no easy way to check right now) but the campaign maps in MP + the Arcade Channel are definitely available for all players. Just gotta look in the Live Tab and it should be there.
Nice! Cya in-game thenWell, good to know! I'll have to redownload it one of these days. I've always got TM2 installed for whenever the mood stikes, but I'm open to jumping ship.
denuvo remuvo
https://steamdb.info/app/1295510/history/?changeid=11605163
funny that original DQ9 still has it
for real? I've been looking forward to this, but usually anime games generally disappoint me.Playing the Scarlet Nexus demo on PS5 and the game is suprisingly good. Didn't expect much of it.
That's an obscure game. I don't think I've heard about it before your video.I've been really busy recently, but I've managed to find time to make a new video about one game that I wanted since the first time I saw it in magazines back in 2002:
I wonder how many of you guys ever heard about this game, it's a pretty obscure one. Doubt that this episode will find a lot of audience, but it was fun to work on it.
What else would it mean? A remaster?Saw this on reddit saying that a sequel for BloodStained is in development
On page 25 it says that there is a second version is in development
But does it mean a new game? A second version doesn't mean a second game to me