just imagine the "keep the playerbase" tactics in these titles .... aka which will results in devs thinkingwe need this many players or we cant pay google for the serversers ... and then silently dissapear
And if it was a "cloud-only" game like people are already looking forward to, what are you gonna do once they take it down?just imagine the "keep the playerbase" tactics in these titles .... aka which will results in devs thinkingwe need this many players or we cant pay google for the serversers ... and then silently dissapear
a lot of devs don't even care if people will actually play their games - as we can currently see with all this epic store bullshitLike history has proven I don't think many devs out there cares about game preservation
Guess who has that, Googlea lot of devs don't even care about people playing their games - as we can currently see with all this epic store bullshit
they just want money
indeedGuess who has that, Google
well, i mean ... you can't really hack what's essentially a video ...
You can probably still hack/cheat with pixel bots though right? That's how some of the most popular FPS aimbots work in games like Overwatch.well, i mean ... you can't really hack what's essentially a video ...
somethingsomethingMANINTHEMIDDLEsomethingwell, i mean ... you can't really hack what's essentially a video ...
well, i mean ... you can't really hack what's essentially a video ...
Was just about to type the same thing. I think the first aimbots for Counter-Strike before the engine got ripped apart also scanned the screen and moved the mouse based on that info. It will obviously depend on the visual elements of the game and it is a lot harder, but people will find a way.You can probably still hack/cheat with pixel bots though right? That's how some of the most popular FPS aimbots work in games like Overwatch.
I always feel that we shouldn't rely on corporations for the purposes of game preservation. Not only their decision will always be influenced by their inherent needs to maximise profits, most of the decision makers didn't care enough about old games as art forms.Like history has proven I don't think many devs out there cares about game preservation
We shouldn't rely on them, because with the continued expansion of internet distribution, content is being pushed towards even more of a "CONSUME PEONS" mentality than ever before. Like say, oh there's a new Netflix series? Better binge it all tonight, because all the episodes are up now, and I gotta stay on top of the cultural zeitgeist!I always feel that we shouldn't rely on corporations for the purposes of game preservation. Not only their decision will always be influenced by their inherent needs to maximise profits, most of the decision makers didn't care enough about old games as art forms.
A community-funded and curated preservation would probably be more effective, but sadly with the copyright laws being what it is, it is difficult to build even one game preservation community effort without all the baggage which comes with it.
I don't get this? Isn't that the standard mandatory warning on every site that uses cookies? Like, even metacouncil when you first visit?Someone on /r/Steam posted this:
Wasn't Sweeney complaining about this sort of thing when PUBG Mobile did it?
That is what some libraries do, at least the National Library of France does. However, it is only for research and preservation purposes.A community-funded and curated preservation would probably be more effective, but sadly with the copyright laws being what it is, it is difficult to build even one game preservation community effort without all the baggage which comes with it.
wrong thread you might want to delete that post in the "new store pages" thread, lolWhat is the best way to conduct a giveaway? Was can I do on my side that is fair (and believeable)?
[HIDETHANKS]
tag ("hide until reacted") ... but then you'd have no way to track if someone actually took it (but it WOULD be hidden until someone "likes" the post, so it would at least be limited to people who use the forum because unregistered people can't "like" posts) ... or you can use steamgifts and just embed their widgets ... or you can do it manually like The Queen did for her giveaways yes ... yes, we are ... and game streaming is like the wet dream of every publisher out there - we have ZERO control over anything, we don't own shit, no piracy, no cheating, no hacking, no modding, no preservation, they can take games down at any time and there's literally nothing we can do about it, etc. etc. etc.TL;DR We're screwed.
don't think so ... EVEN if 4 would be a nightmare for some reason - they could still, at the very least, port 1 (and maybe Twin Snakes, why not), 2, 3, Peace Walker, AC!D etc. etc.Sad there is no Metal Gear Collection... Maybe someday, If I had to take a guess, maybe it's too much of a licensing nightmare?
Sotn is likely saved for a later compilation. This firdt one will have stuff from the 8 and 16 bit era which are solid games in their own right.I hope the Castlevania collection includes that SOTN remaster... I also one day hope for the DS Castlevania's to get ported. My favorite is Dawn of Sorrow still...
Sad there is no Metal Gear Collection... Maybe someday, If I had to take a guess, maybe it's too much of a licensing nightmare?
Oh no I don't want to like this postKonami collections are epic exclusives?
no ... Outer Worlds is (that's the Obsidian one, we already knew about Outer Wilds)Konami collections are epic exclusives?
yes, that seems to be the best course of action right nowI think we should just assume for now that Epic will snare anything and everything - and be pleasantly surprised if and when anything releases elsewhere.
That's what I'm trying to do instead of getting anxious on every interesting game that is announced. Still, this one is going to hurt more then usual.I think we should just assume for now that Epic will snare anything and everything - and be pleasantly surprised if and when anything releases elsewhere.
nopeWonder if Microsoft had any say on that?
Hmm, yea. It's cool to just download Outer Worlds wherever because Epic paid for my copy in advance, right? Thanks Tim, very generous.Devs can't lose a sale afterall, if they have already been paid in sales.
Prepping for the 2020 Steam releaseThe Outer Worlds · AppID: 578650
The Outer Worlds is a new single-player sci-fi RPG from Obsidian Entertainment and Private Division. As you explore a space colony, the character you decide to become will determine how this player-driven story unfolds. In the corporate equation for the colony, you are the unplanned variable...steamdb.info
Someone posted this on Steam forum, there was work being done on achievements yesterday.
Based on impressions, it is better not to take i seriously until offi ially announced.
looks like someone tweeted the news a bit early ...
so ... yeah ...
thanks, epic ...
Another update was 40 minutes agoBased on impressions, it is better not to take i seriously until offi ially announced.
Did steamdb update the game's data woth cheevos recently?
Rami is a prick. Nothing new.Rami Ismail tells Valve “sucks to be you” over Epic store exclusives
The indie developer says that he's looking forward to watching Valve deal with a competitor - "hopefully it'll be hilarious"www.pcgamesn.com
I would be thinking more positively about this if only PCGamesN wasn't a known influencer hired by Epic. For now, I'll assume the worst since I'm already at Despair stage.Based on impressions, it is better not to take i seriously until offi ially announced.
Based on impressions, it is better not to take i seriously until offi ially announced.
Did steamdb update the game's data woth cheevos recently?
wouldn't be the first time the devs weren't informed about stuff like that ...Another update was 40 minutes ago