Fuck off with your cash grabbing "remaster" Crytek. Modders did a far better job with enhancing Cryisis.
Cant imagine this staying online very long with offering a playable version of Quake given the re-release.EmuOS v1.0
The purpose of Emupedia is to serve as a nonprofit meta-resource, hub and community for those interested mainly in video game preservation which aims to digitally collect, archive and preserve games and software to make them available online accessible by a user-friendly UI that simulates...emupedia.net
What's happening? It's €59.99 instead of Microsofts usual €69.99. Is this an error or has Microsoft finally figured out that pc gamers won't pay €70 for a game?
Second optionWhat's happening? It's €59.99 instead of Microsofts usual €69.99. Is this an error or has Microsoft finally figured out that pc gamers won't pay €70 for a game?
I would be extremely happy if this becomes the norm from now on.
now if only not fucking up the regional pricing for all the poorest countries was a norm for MS ...What's happening? It's €59.99 instead of Microsofts usual €69.99. Is this an error or has Microsoft finally figured out that pc gamers won't pay €70 for a game?
I would be extremely happy if this becomes the norm from now on.
well now youve gone and made it a self fulfilling prophecy havent youCant imagine this staying online very long with offering a playable version of Quake given the re-release.
I played it on XSX and it's an okay game. It looks very nice and does have some nice little moments here and there but over all for me at least it's not something that I feel is a must play. The main thing it had going are it's visuals that do look very nice.Did this actually end up being good? It looked super cool from a visual perspective.
Is that employee okay? I hope he got that valve out of his eye socket
It happens on the steam version as well. The usual UE4 loading/streaming stutter I think.It's a little strange seeing the Psychonauts 2 art style with good graphics, but so far I really like it.
Unfortunately I'm getting those little caching stutters. Don't know if it's specific to the Windows store version or not.
The right thing to do here would be to wait for more info and maybe a patch..... but I'm probably not going to do that
Is that employee okay? I hope he got that valve out of his eye socket
lol seems like the history of the pic is thisIs that employee okay? I hope he got that valve out of his eye socket
Valve's Ray Ueno stated he worked with Gabe Newell and their colleagues to develop the "guy in the logo" when they decided to call the company "Valve" around 1995-1996, and needed to develop the visual brand vocabulary to go along with it. Both men in the logos have yet to be identified.
Back then, the casting agencies Valve was using to find models for the Valve Guy only proposed attractive models, while they were searching for "heavy-set", "normal" ones. They then asked their agencies to walk the streets of Seattle and find more interesting people. In Seattle's Broadway district, they took many Polaroids of the types of people Valve was looking for and brought the shots back to them. The team then selected a bald, heavy-built man and a thin man with a goatee from the batches of"off-the-street" Polaroids.
The two comprised the "Open your mind. Open your eyes." concept for Valve's initial brand, respectively for the heavily-built and goatee men. As of today, the identities of both the Valve guys appear to be lost, as Valve apparently did not keep any trace of their identities, the fact they are not professional models making it very difficult - if not impossible - to identify them.
Both Crytek and Epic are working with military and governments. And it was known for decade that Unity is working with military. It is just strange that suddenly it's news and issue. Looking at how much Epic is earning from Unreal it is not strange that they are looking for those military contracts.Unity is working for the military nowadays
Unity Workers Question Company Ethics As It Expands From Video Games to War
The lack of transparency around the game engine maker's "GovTech" work, which contracts with the Department of Defense, has concerned employees.www.vice.com
Hm, nice to have, but I'll keep playing on GamePass just like I did with 4. Still haven't bought any of the DLC. I need to buy a big SSD to keep playing all these Forza games at the same time.... lol
Please return your gamer card to the nearest authority.Who’s with me in the ‘I can’t play Psychonauts 2 cause I haven’t played 1 yet’
I am but in the "i have never finished Psychonauts" wayWho’s with me in the ‘I can’t play Psychonauts 2 cause I haven’t played 1 yet’
You must get on that, one of my best games. Number 2 is very much a continuation.Who’s with me in the ‘I can’t play Psychonauts 2 cause I haven’t played 1 yet’
Not so spoil anything, but given that the first game had a way to revisit levels after you finished them, as well as a way to teleport within them to different stages, it would be strange if they didn't feature this here too. Maybe the teleport within the same level is only unlocked after you finish it?Started playing Psychonauts 2 and looooooving it! But one thing that already is driving me crazy is that its to linear! Im a collectionist and any game that progresses you through a level without the ability to go back to get missed collectibles sucks money balls.
I played Psychonauts 1 for half an hour earlier this year but gave it up for some shiny new games.
At 69p, The original Psychonauts is bought
You're all in for a treat. I recommend everyone to check out the PCGamingWiki site for the first game: Psychonauts - PCGamingWiki PCGW - bugs, fixes, crashes, mods, guides and improvements for every PC gameWho’s with me in the ‘I can’t play Psychonauts 2 cause I haven’t played 1 yet’
Ah yeah you might be right, I hope so. Cant remember how it was in the first one and Im still on the first level in 2.Not so spoil anything, but given that the first game had a way to revisit levels after you finished them, as well as a way to teleport within them to different stages, it would be strange if they didn't feature this here too. Maybe the teleport within the same level is only unlocked after you finish it?
Project Mikhail's concept is interesting but the gameplay looks average. I am looking forward to the story though.
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It's the first Psychonauts! What, did you expect the second game?? I'm not THAT generous!
Hard disagree. I really fell in love with the games setting, and the background lore in the documents you pickup felt very well done to me. Highly subjective, of course, and I can see how if you are not interested in the setting, the oldest house and the secret agency thing to much, how it could be fairly boring.I started Control yesterday and lessons were learnt ! Fears were felt, too. What a ride
Fears because with the game at max + dlss, I'm... not in awe. It certainly looks good, yeah, but not always. I keep wondering if I didn't miss something in the configuration. Lessons because, while I'm enjoying the game for what it is, I learnt for the umpteenth time that no amount of shiny can make a good game on its own. It's... average.
This shit has good action but the rest, meh. Awful lot of documents to read when quantity never equaled quality, some strange gacha mechanics for mods, randomly generated sub-missions... a lot of bad seems placated on the good action game, as if it would make it something else than a good action game with random shit placated on it.
Kudos for the 3rd mission,You must have to work hard to make a more mundane goal in a video game.fix the generator and the coolant system