I don't have any reliable way to measure fan noise, but subjectively, when running Ys IX (which seems to be close to the power limit in heavy maps at default settings) it's certainly not silent but also not actively annoying.I'm also very curious about the fan noise when the system is at full load.
Last time I had this kind of hype was for the original Wii!Its been a long time since I've been so excited about a new gaming device - probably since the launch of the original Nintendo Switch in 2017. Thank you to Durante and everyone else who have given their impressions so far!
I've been using the Steam controller regularly basically since its release. so I have a lot of experience with that.Thanks so much for your impessions Durante Really appreciate it!
The only last question I have is dependent if you've tried a Steam Controller or not and how the Steam Controllers touchpads feel compared to the Steam Deck? Any improvements you can feel? Outside of performance which can eventually be matched by other vendors, those touch pads are uber high fidelity and it's something I could see myself leaning on quite often. (Especially in a keyboard-less design)
Wait, the touchpads are actually clickable?I've been using the Steam controller regularly basically since its release. so I have a lot of experience with that.
I didn't use the touchpads on the Deck extensively yet. What I can say so far is that the "click"/pressing it feels much nicer than on the Steam controller (similarly to the improvement with the bumpers). The surface is a bit different from the Steam controller, and also the Vive touchpads -- I'll try it out a bit more today in the evening in terms of how well it works for aiming.
yh, and they are force sensitive IIRC.Wait, the touchpads are actually clickable?
They were on the Steam controller and HTC Vive controllers. The Valve Index does as well, but it's a pressure-sensitive haptics click. The problem with the Steam controller's pad click was that it was pretty stiff.Wait, the touchpads are actually clickable?
Oh wow, I though the force sensitivity part was a replacement for them not being clickable.yh, and they are force sensitive IIRC.
I know about the Steam Controller, I use one every day, I just thought that Steam Deck's pads would not be clickable. I don't know why, I just assumed because of the force thing.They were on the Steam controller and HTC Vive controllers. The Valve Index does as well, but I believe it's a pressure-sensitive haptics click. The problem with the Steam controller's pad click was that it was pretty stiff.
I wonder if it's more like that of the Valve Index's pads?
Hope people ask for JRPGs because it's a potential market that could blow up in certain areas like Asia.seems like they started the marketing for it , with creation of twitter account
Not Deck specifically related but bodes well for the future of potential v2. (this is mostly for VR)
I don't remember if anyone compared the two directly but many people have praised SD's screen so it will probably be very good.So, how does this screen compare to the non-OLED Switch screen?
Funny because this was one of the games I wanted to play on Deck but I ended up playing until 100% on PC because it was really cool, totally giving it a second run once I have this machine.
Yeah, it seems to run super smoothly.That Psychonauts 2 footage looks amazing
Properly hardware-locked 30 FPS is quite ok in games that don't need fast camera movement or action. In slower games it would even be hard to notice without an FPS counter.What I am the most worried about the deck is how easy it is to get to 60 fps without sacrificing eye candy too much. I really can't go back to 30fps.
If that is truly the case I would recommend cancelling your preorder. Steam Deck is a portable device and you should be prepared to make some sacrifices in newer games.What I am the most worried about the deck is how easy it is to get to 60 fps without sacrificing eye candy too much. I really can't go back to 30fps.
I'll still have my Series S for AAA, so for me the deck is mostly be for all the Indies. So I'm hoping 60 while looking nice is doable.If that is truly the case I would recommend cancelling your preorder. Steam Deck is a portable device and you should be prepared to make some sacrifices in newer games.
I think it will depend on the game. Steam Deck is well equipped to handle last-gen games, cross-gens and current indies but in my opinion there's no doubt that for pure current-gen titles 30 fps will be the norm, if that. Battlefield 2042 will be the first real test of how Steam Deck can perform moving forward.I'll still have my Series S for AAA, so for me the deck is mostly be for all the Indies. So I'm hoping 60 while looking nice is doable.
Yeah I’m curious to see what it can really handle. I’m actually expecting close to current gen. Because the decks power it should be close to series s and series x, in terms what they can handle at their resolutions and what the decks resolution is. But a console port is usually much better optimised. So it will be interesting to see if we get better optimising for the deck since we now have one hardware spec that devs can optimise towards.I think it will depend on the game. Steam Deck is well equipped to handle last-gen games, cross-gens and current indies but in my opinion there's no doubt that for pure current-gen titles 30 fps will be the norm, if that. Battlefield 2042 will be the first real test of how Steam Deck can perform moving forward.
If the optimization won't change in BF2042 for the final release compared to the beta, then it should not be used to benchmark Deck's potential. Maybe only as a curiosity. BF2042 performance was so atrocious that even my GTX 1060 couldn't keep 60 fps on the lowest settings.I think it will depend on the game. Steam Deck is well equipped to handle last-gen games, cross-gens and current indies but in my opinion there's no doubt that for pure current-gen titles 30 fps will be the norm, if that. Battlefield 2042 will be the first real test of how Steam Deck can perform moving forward.
Hey. Le Pertti can always stream from his PCIf that is truly the case I would recommend cancelling your preorder. Steam Deck is a portable device and you should be prepared to make some sacrifices in newer games.
If I had a PC.
I would love that, but I don't really know if it would be possible in the strictest sense. Games do settings in a lot of different ways so Steam (or proton) would need to program a way for each of those.This may have already been answered. But, on the discussion of performance, will they be implementing(if possible) community created visual settings like steam controller's community profiles? That way you can easily instantly set the best settings.
That is a great idea but I haven't heard anything about such a feature. Here's hoping.This may have already been answered. But, on the discussion of performance, will they be implementing(if possible) community created visual settings like steam controller's community profiles? That way you can easily instantly set the best settings.
This is the best thing Valve could have done, showing 1-2 games per day is a good way to ensure exposure and showing different genres.
A track pad is so much better than an analog stick for camera control and aiming. It's one of the big reasons why I love the Steam controller so much.I just watched the System Shock on Deck video and thought to myself that I might actually play shooters on something other than m/kb for the first time in like a decade. It looks like it controls way better with those touch pads than a stick.