Usually it means they dont even use the spirit summons.When people say "no summoning" do they mean just other players or does that include pets like the wolves? I've been making good progress but have been summoning wolves in every boss fight. I assumed it's just part of your kit.
Oh and btw I was using a giant sword and shield before going dual greatswords. It's so bloody powerful, claymore in main hand and the lordsworn greatsword in the other. Jumping l1 attack one hit kills a lot of regular mobs. Highly recommended to try using two weapons rather than a shield.
Summoning other players is also just part of your kitWhen people say "no summoning" do they mean just other players or does that include pets like the wolves? I've been making good progress but have been summoning wolves in every boss fight. I assumed it's just part of your kit.
Hey I'll take pride in my small win of sticking to ashes summoning.Summoning other players is also just part of your kit
zkylon actually agrees with youWhat I find really amusing about how Elden Ring is almost universally praised is that to me -- and also the people I play in co-op with -- out of all of From's games it seems most closely like a large-scale sequel to Dark Souls 2. In terms of things like build variety, multiplayer options, somewhat larger focus on more diverse RPG systems, sheer content volume and overall feel.
Now, for me, that's a fantastic thing, and I'm not surprised people are praising it so much, since Dark Souls 2 was my favourite Dark Souls game. But it seems slightly ironic
I just discovered this zone as well by random chance. Let's see what's in that small building over there... boom!... gigantic underground rock-people civilization.This game is insane. Just discovered the siofra river area and wow. How much bigger can this game get? I've been doing so much exploring around redmane are and southern peninsula. And now there is siofra and I haven't even begun going to the area after Godrick wtf.
I found this area the other night.... I noped outta there after I started seeing just how many hits it was taking to damage those rock people. 2Scary4Me.I just discovered this zone as well by random chance. Let's see what's in that small building over there... boom!... gigantic underground rock-people civilization.
As if the above-ground map wasn't big enough already.
Not 100% sure but defeating groups of enemies replenishes flask charges, it may be thatSometimes after a fight my guy glows red, why is that?
Aaah yeah that might be it!Not 100% sure but defeating groups of enemies replenishes flask charges, it may be that
You can say that again!You can drop a long way without hurting yourself
There is at least a wayWondwr how many smiting stones there are in a playthrough, I'm upgrading my 3rd weapon and am short of the first tier ones, although I've only finished Stormveil Castle
Yea, saw a bunch of people reporting worse performance and crashes after this patch on the steam forums. Might be a good idea to not update for now.So errr, after installing the patch i now crash to desktop when loading into the game. Happened 3 times in a row.
I validated Steam files and it loaded but its crashed once since playing. Hadn't crashed before.Yea, saw a bunch of people reporting worse performance and crashes after this patch on the steam forums. Might be a good idea to not update for now.
You can only summon pets when the gate-like symbol is visible on the left side of the screen. From my experience, I think you can summon in every boss arena, be it a major or minor boss, while summoning against world bosses are dependent on where you fight them as some zones in the overworld allow summons and others don't.What's up with spirit summoning being inconsistent, some times I can't pull my wolves or whatever in a boss I could do so in other tries (in others never), then more often than not I can't summon again if they die (with replenished FP), are there hidden cooldowns and rules or is it just random?