Ok. I know it under the name "chromatic aberration".
I don't like it either, and I tend to disable it where possible, along with depth of field, film grain, and other such effects that imitate the limitations of recording instruments.
For some reason, however, its implementation never bothered me in Elden Ring; not beyond the first few minutes anyways.
It's strange that there is no native option to disable it on PC, though; Bloodborne was very heavy-handed with it, and it's hard to find a discussion of Bloodborne that does not bring this up as a negative. It's puzzling that, after all that, From did not get the message that many people intensely dislike that effect.
I don't like it either, and I tend to disable it where possible, along with depth of field, film grain, and other such effects that imitate the limitations of recording instruments.
For some reason, however, its implementation never bothered me in Elden Ring; not beyond the first few minutes anyways.
It's strange that there is no native option to disable it on PC, though; Bloodborne was very heavy-handed with it, and it's hard to find a discussion of Bloodborne that does not bring this up as a negative. It's puzzling that, after all that, From did not get the message that many people intensely dislike that effect.