Puny normies reading manga instead of questioning themselves about the morality of time travel.So uh, the MK/Jax thread over on Era is literally crazy.
Puny normies reading manga instead of questioning themselves about the morality of time travel.So uh, the MK/Jax thread over on Era is literally crazy.
After coming across countless ridiculous and almost parody-like Sweeney puff pieces by PCGamesN, that's the first time I've seen an article from them that reflects badly on Epic
... and on a completely unrelated note:
daaamn the replies are glorious
The irony burns
That's why first step to debugging weird problems is always to restart.I've been debugging the whole morning and the fucking thing worked again by restarting the IIS
For a second I thought this was The Onion
The irony burns
Does Sweeney still do the actual coding behind the newer versions of the Unreal engine? Clearly they all have to hit that level before he'll will see them as people and not just bodies
i very seriously doubt itDoes Sweeney still do the actual coding behind the newer versions of the Unreal engine? Clearly they all have to hit that level before he'll will see them as people and not just bodies
Then no wonder he works them to death. They gotta pick up his slack. Twitter battles over EGS clearly take up a lot of his time now and UE5 isn't going to code itself if Tim is busy. Yeesh, these entitledi very seriously doubt it
Well, 250k is nothing to sneeze at. But I cant help but wonder how much more could have sold if it were on Steam. And it pretty much confirms that is has to be the best selling game on the store.
i guess people in general really don't care where they buy their games ...Well, 250k is nothing to sneeze at. But I cant help but wonder how much more could have sold if it were on Steam. And it pretty much confirms that is has to be the best selling game on the store.
depends on the game, the hype, the marketing etc. ... there really isn't a set number for that sort of stuffIs this good? The game supposedly already sold over a million copies through all platforms. How many copies do this kind of games usually sell in the first week when they're successful?
In any case, I'm not much worried yet. Let's see how much legs the game/store has. SURELY someone will notice the lack of features.i guess people in general really don't care where they buy their games ...
and i doubt it would've sold more if it was on steam, honestly ... probably about the same ... maybe like 50-100k more at best
but then again - Vermintide 2 sold 1m (on PC) in 5 weeks, so ... who knows
depends on the game, the hype, the marketing etc. ... there really isn't a set number for that sort of stuff
I hope it involves anime
probably some shlootingWhy not?
Not what I was thinking this time sadly
God, a sucker really is born every minute.
Unless they're from regions where EGS is cheaper than uplay.The fact that people are actually buying Anno and The Division 2 from EGS shows how stupid people are.
good point, actuallyWe knew as soon as they had anything remotely considered a success they would be shouting it from the rooftops. Having one relatively high profile game do OK does not seem like something we have to worry about too much. Especially when interest in that game already appears to have fallen off a cliff.
I feel like Epic is playing the super long game here. At this stage they just want regular PC folks to install the client and buy a game or two (exclusives) and to get their huge Fortnite user base to also use the client for other games (free games) .We knew as soon as they had anything remotely considered a success they would be shouting it from the rooftops. Having one relatively high profile game do OK does not seem like something we have to worry about too much. Especially when interest in that game already appears to have fallen off a cliff.
i don't think so, to be honestThe plan must be that at some point this forms a larger and larger group of people who regularly buy games on Epic Store, and once that happens I assume they will increase the 12% to 30 and also stop paying for exclusives.
It seems that Ninja created videogames and he will also kill them.i don't think so, to be honest
i think their plan is to keep moneyhatting exclusives until all the competition is dead ... i mean - sure, they'll probably dump all indies in a year or two and just focus on the big games .. but other than that - i really don't think they'll stop until they either snuff out all the competition, or run out of money (which doesn't seem like it'll be the case for a VERY long time)
well, i mean - if everything is going to be exclusive for 6-10 months then i don't think those "doesn't matter where" people will even be bothered ... by that time they'll move on to other gamesI am curious if those playing WWZ on EGS can play alongside Steam players down the line.
Because if not, it'd be funny if that boosts its steam sales :V
Mind you the whole 'doesn't matter where I get my PC games from' is not something that's gonna work in the long run, esp. once one realizes they've got their games split between multiple platforms.
that is also true ... fuck, what a complete shitshow gaming will become soon ... ughThe thing about them playing the "long game" is that we know Google, Apple, and Amazon are all on their way, and they're going to make Epic's strategies and bankroll look quaint. If they want to throw around cash in order to build mindshare, they really have a limited time to do it.
apparentlyIt seems that Ninja created videogames and he will also kill them.
Hey at least give him credit for being a good entertainer.It seems that Ninja created videogames and he will also kill them.
Honestly I've never seen a stream of his but I guess he must be doing something right to have so much pull now.Hey at least give him credit for being a good entertainer.
I wouldn't worry about google at the moment. Until they can get a game system/service that doesn't rely on infrastructure that doesn't exist or is too cost prohibitive for a majority of people in the US, they aren't a big threat. Also, I give Stadia like, a year before it's quietly cancelledthat is also true ... fuck, what a complete shitshow gaming will become soon ... ugh
if i had to guess i'd say they'll try doing for a while what they've been doing previously - improving steam, offering better split to devs (although still nowhere near the completely unsustainable 12%) and all that other stuff ...I wonder what will Valve do if/when shit hits the fan. Surely they must be crunching numbers and working on new strategies.
true ... but also most games sell the worst on PC tbh ... very occasionally one might sell better on PC over Xbone ... but never PS4250K out of a million on 3 platforms makes it the worst version of the game.
Isn't it a co-op shooter? Cos those tend to be more successful on PC than console
I think moneyhatting would be a very bad move for them since it will give devs and pubs the signal to start a bidding war between platforms, and Valve will almost certainly be outbidded by Epic.if i had to guess i'd say they'll try doing for a while what they've been doing previously - improving steam, offering better split to devs (although still nowhere near the completely unsustainable 12%) and all that other stuff ...
but while this MIGHT convince some indies or even AA publishers - it won't really matter in the long run ... because the moment Tim opens his wallet, all the other stuff volvo could possibly offer developers and publishers (short of an even bigger bag of money) doesn't matter any more
but i seriously hope volvo won't start moneyhatting anyone ... that would be just awful
true ... but also most games sell the worst on PC tbh ... very occasionally one might sell better on PC over Xbone ... but never PS4
Deep Silver already started (allegedly) ... before they went exclusive they went back to volvo asking for a better offer than what epic gave them .....I think moneyhatting would be a very bad move for them since it will give devs and pubs the signal to start a bidding war between platforms, and Valve will almost certainly be outbidded by Epic.
Yeah. I hope Valve doesnt start money hatting. I dont think It will. Epic is going to get a foothold in the PC market with the bigger titles but I think Steam will still be the place to go for indies and the lesser known gems.I think moneyhatting would be a very bad move for them since it will give devs and pubs the signal to start a bidding war between platforms, and Valve will almost certainly be outbidded by Epic.
WWZ was the top selling Xbox game last week.A breakdown of the platfoems would help. I think it would be something like PS4 > PC > Xbox
That's what I said as well. But then he took the "Epic is publishing our game" route. He seems to prefer Epic over Valve no matter what. You can read the whole discussion here, just find the comment with the most replies."If we became a satellite Epic studio would it change your mind?"
Well, yes?
Well, there it is. 250k is much, much higher than I expected, especially since WWZ isn't a very good game to begin with. It may be possible that many buyers are casual gamers, but still, Epic will use this to convince other devs to abandon Steam - which is Epic's end goal after all.
Lmao they can fuck off with that. Good thing Valve didnt cave.Deep Silver already started (allegedly) ... before they went exclusive they went back to volvo asking for a better offer than what epic gave them .....
Valve should bid on games with the intention of inflating the price Epic pays so they lose even more on games that will go to Steam in a year anyway.I think moneyhatting would be a very bad move for them since it will give devs and pubs the signal to start a bidding war between platforms, and Valve will almost certainly be outbidded by Epic.
Didnt know you were banned for thatWWZ was the top selling Xbox game last week.
That's what I said as well. But then he took the "Epic is publishing our game" route. He seems to prefer Epic over Valve no matter what. You can read the whole discussion here, just find the comment with the most replies.
Well, there it is. 250k is much, much higher than I expected, especially since WWZ isn't a very good game to begin with. It may be possible that many buyers are casual gamers, but still, Epic will use this to convince other devs to abandon Steam - which is Epic's end goal after all.
Also, why the hell are people buying Ubisofts games on EGS instead of uPlay?
Really, really sad that Epic's strategy seems to be successful for them and the devs/games involved. This means moneyhats and store exclusivity for 3rd party games are here to stay, thereby destroying my vision on healthy competition where 3rd party games are available in as many stores as possible.
I've been banned on Era for saying it, but I'll say it again: f*ck Epic for establishing store exclusivity deals on pc, and f*ck people who support them by buying their moneyhatted games.
Tim doesn't want healthy competition ... he wants absolute dominationReally, really sad that Epic's strategy seems to be successful for them and the devs/games involved. This means moneyhats and store exclusivity for 3rd party games are here to stay, thereby destroying my vision on healthy competition where 3rd party games are available in as many stores as possible.
Main complaints seem to be network errors and 30fps krypt/fatalities.MK11 at 34%. Yikes. Strongly considering a refund.
i mean, i can understand fatalities - since there is no real interaction during those .... but krypt? there's ACTUAL gameplay there ... why the hell would you lock that at 30fps?! (and that's 100% on NRS ... QLOC only did what they were told to do)Main complaints seem to be network errors and 30fps krypt/fatalities.