So glad that the Steam Deck OLED model is now a thing though. The only downside is that it doesn't support VRR, but when it's widely available, I'll probably replace my current Steam Deck with that.
This looks pretty neat. Relies on BoilR to add the games to Steam though, otherwise you're launching the launcher through Steam and then launching the game through that which is... not ideal.
I think there are better ways of doing this. Heroic if you're only interested in GOG, Amazon and Epic. For everything else, I think Lutris does a better job.
Yeah, that and some games require specific winedlloverrides and operating system workarounds, and some games crash with the Media Foundation codecs installed. So this sounds like it's going to create more problems than it solves.
Plus having a gazillion Electron launchers open kind of defeats the purpose of going with a Steam Deck to begin with.
With the OLED version being as nice of a jump as it is...I am now wondering how crazy Valve gets for the Deck 2.
They have to push for at least 120hz screen. There has to be some screens out there in large bulk laying around for them to pick up. They've worked so much with high refresh rates now via VR and OLED Deck. There is too much internal hardware experience for them to do anything less imo. They have be able to get their hands on at least 120hz screens.
A 900p screen with 4-5hr battery life + 120hz + 3-4x power boost vs current Deck will be an insane handheld. I would be very happy with that.
A 120Hz VRR OLED display would be great. I'd honestly be fine with the current resolution, 800p is good enough on a 7 inch display, so bringing the refresh rate more in line with what current phones support would be great.
That, a slot built into the casing for a standard sized NVME, and Hall Effect Joysticks would also be great to see.
And I'm really hoping that with the upcoming release of KDE Plasma 6, that Valve changes the default session to Wayland and then fixes the remaining issues with Steam on Wayland. Because that's the only way you're going to have VRR/FreeSync and HDR support in desktop mode too.
The current product images of the Deck where someone's playing Civilization on a monitor while having the Steam Chat open on their Deck's display is a bit misleading because I wouldn't say the current experience with X11/XOrg on an APU and external display like that is a good one, and it's such a disconnect from the stuff that Game Mode (also known as gamescope-session) supports. I'm unsure on whether or not the extra threads being disabled thing still applies to the Deck's desktop mode though.