Welcome to our annual games of the year awards! Thank you all for voting!

Let's get directly into the fun!
Top 10 Games of the Year










Best Game Not Played

Best of Last Year


Best Ongoing


Early Access Game of the Year

Best Soundtrack

Best Old Game


Turd of the Year

Again thank you all for taking time to vote! Sometimes I think that there wont be enough votes but you all always come through.

Let's get directly into the fun!
Top 10 Games of the Year


spindoctor said:Fantasy Life is cozy, comfortable life sim packed to the brim with things to do. The whimsical campaign is an action-adventure that has you leveling up over a dozen professions while exploring several islands across space and time with a cast of charming characters. You get a base camp which you can customize to your heart's content, setting up homes for your castmates and decorating the surroundings in the vein of Animal Crossing. And finally there is massive extra continent for you to explore, solve puzzles, complete dungeons and gather materials to upgrade your lives. An easygoing game that you can comfortably sink many hours in playing as you wish.
edin said:Fantasy Life i perfectly delivered on my nostalgia from the 3DS game and a gigantic RPG that I keep going back to almost every day. It was already a superlative game at launch, and it has only gotten better since with full cross progression.


Valdien said:Not much to say. It's just more Hades but better and with more gameplay variety than the original. I also prefer the more darker approach in 2.

ExistentialThought said:The bulk of games I played this year were pick up and go experiences with little story, which is more a reflection of the stage of life I am in than anything. That said, Ball x Pit stood leagues above other games of this variety and not just games from this year but from prior years. It is a game that lets you play around and experiment with so many combinations of characters and abilities. If you want a game filled with story, by no means is this for you, but if you want something that offers a fun gameplay loop, this is one of the best in class. Also, the music is a sleeper hit but overshadowed in a year with some other really great video game music.
Baofinity said:Mixing Breakout with bullet heaven gameplay and having a base building meta game is brilliant.

Gintaro said:Magnum opus of Kodaka and Uchikoshi. The large amount of narrative and branching paths makes the game super impressive for me

Hektor said:A post-modernist masterpiece and a foundational Kampfschrift of 21st century feminist thought, it eschews all narrative conventions and ideological dirt to shell misogynists and misandrists alike with munition of truth, leaving nothing in its wake but ruins from which a better society may rise. – Matchalabubuperformativemale game of the year

kio said:In a year filled with great games and moments it wasn't easy to pick a winner but in the end I had to give Silksong the spot because, even with the insane level of hype from the fanbase and the pressure to follow up one of the best game's ever designed, Team Cherry didn't stumble and managed to deliver a worthy sequel and a great game by it's own merits. Everything is bigger, faster, meaner and the game trusts the players to rise up to the challenge. The story and characters are great, the lore is greatly expanded and there's a lot of room to expand the world/franchise further. I just hope I'm alive in 2037 to see the third game being released...

Arc said:One of the most immersive and engrossing RPGs I have ever played.
Paul said:Best RPG since Witcher 3, combining its quest design and writing quality with much deeper mechanics and immersion, all that in a unique historical setting.
Ibuki said:KCD2 is an absolute masterpiece of the CRPG genre. The level of detail and interaction is unmatched, while simultaneously being one of the best performing games on PC of the year. It's something I look forward to returning to years from now and discovering many new things.
Joe Spangle said:Top draw RPG / Medieval Sim. Very pretty, good story, liked the combat, liked the progression, Liked the characters. Overall a very good game.

d00d3n said:Clair Obscur: Expedition 33 is one of the best JRPG style games I have played, and it is very surprising to see a game with so many strengths coming from a new developer with no track record. -- The story and characters are simply better than in most other games in the genre. I am quite good at losing interest in games and disappearing them in my massive queue of things to do later, but after a brief opening section with slightly annoying city exploration content, the game delivers one of the most enticing and one of the most well paced main story progressions that I have experienced in a role playing game. Despite the strong drive forward in the story, the game is at the same time subtle in how it fleshes out the world building and the character back stories. The voice acting and the ending(s) are incredible as well. There are no weaknesses in the story department in this game!
The gameplay is great as well, but has some minor frustrations. Basically, the gameplay systems are maximalist in the vein of a main line Final Fantasy game. You can except an old school world map system, loads of side quests, loads of optional areas, and a complex combat system that synergizes with a lot of items that you will find through the extensive exploration content that the game has to offer. The combat system is turn-based, but includes timing based button prompts that have to be used defensively, and can also be used to enhance offensive abilities. It is a quite interesting system, but it mostly comes off as a well made turn based JPRG combat system. The frustrations in the system consist of a lot of really difficult enemy encounters that are placed near the main path of areas, and it is often unclear if you should tackle the challenges right away or if you should leave them for endgame cleanup duties. A couple of such encounters throughout the game would have been fine, but in this game most areas have one or two of them …
The graphics and music are fantastic, and perfectly complement the great story that the game has to offer. I played the game in 4k DLSS quality mode with DLSS4 forced through the Nvidia app, and the graphics never disappointed. -- I would highly recommend the game to fans of the JRPG genre.
Cacher said:A pure showcase of talent, creativity and sincerity, Clair Obscur: Expedition 33 is easily one of the best RPG in the modern era. It is a testimony of videogame as an art form.
Dragon1893 said:The game is the full package. Brilliant story, characters, art direction, soundtrack, acting and combat system.
fantomena said:It's pure fun and a big joy to ploy, with a fantastic story and good pacing.
Vantr said:While the other games I voted for have an aspect that they're very strong at, E33 is as a whole in an amazing sum of all it's parts that makes it an unforgettable experience.
QFNS said:Expedition 33 is winning awards all over for lots of reasons. It showed mainstream people that JRPGs can still be awesome (they always were, but its good to remind the masses once in a while). It didn't overstay its welcome which is a real issue with lots of the other JRPGs that I play every year (looking at you Trails...). And it had a very interesting combat system which continued to evolve as the game went on and made the player feel powerful throughout the game. That alone might have won it accolades from me, but coupling that with an engaging story is why this game sits on top of a STACKED year. This is a year with one of the greatest action games of all time (Silksong), and several other beloved RPG remasters (FFT and Suikoden I & II), and yet Expedition 33 stands on top. What an amazing game.
Panda Pedinte said:I remember watching the trailer for Clair Obscur: Expedition 33 and not getting all that excited for it, the only think that caught my attention was the combat. I started playing it through Game Pass and once I reached the gommage scene the game grabbed my attention. Superb game, fun combat mechanics and outstanding visuals and sound track.
Mivey said:Clair Obscur certainly made a big splash this year, with "everyone" ready to either declare it the most brilliant JRPG (made outside Japan), or decry it as overhyped trash. Structurally, Sandfall is never "obscure" about their references. The overall game structure, a lot of the combat and map design is clearly inspired by linear JRPGs. The one big innovation is the use of dodge/parry mechanic while waiting on enemy attacks. I think there is an argument to be made that this completely unbalances the game: if you can dodge most of everything, you can basically forget about the rest of the game. But for those lesser mortals who fall somewhere in between "can dodge/parry everything" and "can't dodge anything", I think works quite well to spice things up a bit.The evocative world and its visuals, and the sad story that unfolds in it also works in Clair Obscurs favour, mostly because it doesn't feel overly tragic, just showing how people deal with grief (or fail to do so). It's touching and human in a way video game stories rarely are.Overall, an incredible achievement for a new developer.
Best Game Not Played

Best of Last Year


Best Ongoing


Early Access Game of the Year

Best Soundtrack

Best Old Game


Turd of the Year

Again thank you all for taking time to vote! Sometimes I think that there wont be enough votes but you all always come through.









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