News Epic Games Store

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I can't buy Super Robot Wars on epic, so the giants of steel are the real last line of defense against the Epic menace
 
Forgot Microsoft?
They published State of Decay 2 on EGS way back in 2020 and Bethesda games were frequent releases until the past few years. Considering Nadella wants them to be a glorified third party, I wouldn't be surprised to see them go all in on other stores (i.e. EGS and GOG). Indiana Jones of all games got a GOG release today.
 
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They published State of Decay 2 on EGS way back in 2020 and Bethesda games were frequent releases until the past few years. Considering Nadella wants them to be a glorified third party, I wouldn't be surprised to see them go all in on other stores (i.e. EGS and GOG). Indiana Jones of all games got a GOG release today.

Sure, but it hasn't happened yet.
 
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It is weird Capcom is bothering to release anything on EGS now, given that most of the buzz around EGS has subsided and Capcom held off during what would have been the peak. I also know it was not from a lack of trying on Epic's part given that they were pushing for exclusivity deals with Capcom some odd years ago.
Epic has probably paid for a freebie, and publishing some games via EGS is part of the deal.

No one’s going to go to any great lengths for EGS unless they’re getting paid for it, or it’s effectively cost-free.

Also, remember that Capcom released games on iOS and macOS before EGS. So they’re not exactly opposed to trying their games on everything.
 

Epic is adding pets to Fortnite, however if you want to change its style, you have to buy an extra one.

Epic has probably paid for a freebie, and publishing some games via EGS is part of the deal.

No one’s going to go to any great lengths for EGS unless they’re getting paid for it, or it’s effectively cost-free.

Also, remember that Capcom released games on iOS and macOS before EGS. So they’re not exactly opposed to trying their games on everything.
The main character is getting a Fortnite skin if you preorder so yeah they're doing brand synergy. While I usually don't mind games shipping on other platforms, Epic and Tim have poisoned the well so much that I really dislike it, but that's just me being a baby.

On the bright side, the EGS version of RE9 should outsell the Apple ports. :smart-thinking-blob:
 
It is weird Capcom is bothering to release anything on EGS now, given that most of the buzz around EGS has subsided and Capcom held off during what would have been the peak. I also know it was not from a lack of trying on Epic's part given that they were pushing for exclusivity deals with Capcom some odd years ago.

Epic has a deal with Capcom for RE skins in Fortnite. They also bribed PC gamer again to write a full page article about this. 🙄
 
While I usually don't mind games shipping on other platforms, Epic and Tim have poisoned the well so much that I really dislike it, but that's just me being a baby.

I don't see why anyone should support a company that tries to disrupt Steam instead of trying to offer a better alternative. Ignoring such behavior only seems common sense to me.

If other people want to see this as Steam tribalism, elitism or childish behavior, that's their problem. I haven't seen any of these people giving a good explanation why disrupting the best ecosystem in gaming is good for us.
 
I don't think CapCom cares about EGS. They wanted some Fortnite collab and RE9 on EGS was a requirement.

However, if CapCom releases more games on EGS, then that's something else of course.

However, EGS is pretty much dead and buried when it comes to mindshare, so CapCom is probably not expecting much.
 
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The new Fortnite season dropped and it peaked at ~2.6 million concurrent players. The 2023 fall OG season peaked at 6.1 million and the 2024 fall Remix season peaked at 4.5 million. Big numbers, but still down a lot. Looks like The Simpsons isn't as big of a draw as nostalgiabait or rappers.
 

Epic and Google have come to a proposed settlement. I'm not a law talking guy, but it seems like the proposal where Epic and other stores get access to the entire Google Play catalog has been nixed and a new process where Google will certify app stores and have a process where they can easily be installed. Also Google is lowering their rate to 20% for transactions that give gameplay advantages (i.e. gacha) and 9% for other types (i.e. cosmetics).
 
That would be the best solution I think. Most people won't go through the trouble of sideloading other stores so having them all available through Google's store will make the process much smoother.
 
I find the 20/9 splits self serving as hell, especially since Epic will benefit the most from that. I can already see games that have a mixture of both types of MTX having a hard time trying to account for that, especially if they draw from the same currency pool (i.e. Robux).

Also the Registered App Store sounds like an offshoot of what Apple was forced to do in the EU where stores aren't allowed to publish willy nilly and have to get approval from a gatekeeper. Fine for the big guys, but smaller devs won't have as easy a time.

It comes off as Epic getting a big win for themselves and everyone else getting a lot less, but Tim can come off as the champion of developers.
 
The new Fortnite season dropped and it peaked at ~2.6 million concurrent players. The 2023 fall OG season peaked at 6.1 million and the 2024 fall Remix season peaked at 4.5 million. Big numbers, but still down a lot. Looks like The Simpsons isn't as big of a draw as nostalgiabait or rappers.

Just a continuation of the slow but steady decline of Fortnite that we've been seeing for some time.
 

Epic and Google may not get their settlement.
Judge Donato is now ordering an evidentiary hearing in Epic v. Google, Law360’s Bonnie Eslinger reports from the courtroom. She writes Donato is “not sure the proposed deal will correct Google’s illegal conduct,” and was skeptical that Epic and Google “are suddenly BFFs.”

I want off Mr. Bones' wild ride.
 
So even judge realised 9%-20% split is screwd heavily on Epic's favor, over other developers.

No real reason for Google to have different split for cosmerics/other, since google's costs are similar.
 
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I think they got caught off guard with Roblox exploding in popularity and are playing catch-up, especially as there was an interview earlier this year where Tim Sweeney slagged Roblox's monetization. I can guarantee you Steal the Brainrot will take advantage of the new microtransactions and rake in millions of dollars off kids who have no concept of the value of money.

I thought Fortnite had one of better monetization schemes in the industry (FOMO notwithstanding) and was less bad than the lootboxes and gacha the likes of Valve and Mihoyo do.

On the bright side, I can't wait for the Coffeezilla vid showing Fortnite's underage gambling rings. :evilblob:
 
I am no expert here, but wouldn’t this potentially result in the game needing a rating change in Europe?

As I understand it, if a game features a gambling system then it needs to be rated PEGI 18. I suppose the question is do these regulations still view it as gambling if you get something, anything, in return.

But either way, fuck epic for normalising this concept with children.

Edit, yup, here is the page on PEGIs website. PEGI
 
I am no expert here, but wouldn’t this potentially result in the game needing a rating change in Europe?

As I understand it, if a game features a gambling system then it needs to be rated PEGI 18. I suppose the question is do these regulations still view it as gambling if you get something, anything, in return.

But either way, fuck epic for normalising this concept with children.

Edit, yup, here is the page on PEGIs website. PEGI

Scroll down and you'll see the countries where Fortnite gamba islands aren't allowed. Singapore, Qatar, Australia, Belgium, and under 18s are banned in the UK and Brazil.
 

Scroll down and you'll see the countries where Fortnite gamba islands aren't allowed. Singapore, Qatar, Australia, Belgium, and under 18s are banned in the UK and Brazil.

So, theoretically then it should be rated 18 in places like France, Germany, Spain and so on. Plus banning it from under 18s in the uk and Brazil is playing very fast and loose with ratings system.
 
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So, theoretically then it should be rated 18 in places like France, Germany, Spain and so on. Plus banning it from under 18s in the uk and Brazil is playing very fast and loose with ratings system.
Dunno how the actual gambling will work in Fortnite or the letter of the law, but functionally this is gonna be basically like gacha I assume? And a lot of those games are PEGI 12.
 
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Epic released a list of items that creators can and cannot monetize:

What You Can Sell​

●Durable items (items players can buy once that don’t expire over time, persistent across sessions within an island experience)
●Consumable items (items that deplete when used in-game, may be persistent across sessions)
●Items with gameplay elements, including those that share a visual overlap with approved Fortnite cosmetics categories (e.g. “Boots of Speed”, “Jetpack”)
●Bundles or collections of durable, consumable and gameplay items
●Paid random items (items that provide a chance to receive a random reward)
●New parental control will let parents decide if their child can acquire paid random items in regions where these are available to players.
●Custom passes, progression systems, and paid areas

To maintain player expectations that certain categories of items work everywhere, here are specific things you cannot sell:
●Items that are Outfits, Cars, Trucks, Buses, or Emotes, regardless of the terms used to describe them
●Items that visually overlap with other Fortnite cosmetics categories, but are purely cosmetic and offer no gameplay value.
●Items where the price changes based on what Epic-made cosmetics a player has equipped
●Items using any custom or external checkout process
●Physical products or merchandise (e.g. hats, t-shirts)
●XP, or imply that your offer includes granting of XP

So you can't sell custom skins and emotes, but you can sell P2W items in brainrot maps wrapped in lootboxes. Also this restriction:

●Items using any custom or external checkout process

Is hilarious as Epic spent how many years and how many dollars fighting Google and Apple to give themselves the luxury of alternate payment processing?
 
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