"Obviously MiHoYo does really well here, and has chosen to be exclusive here" Allison said

well he's technically correct as of right now![]()
Fortnite "still remains the biggest game in the world on many fronts", Epic says, but its playtime dropped noticeably in 2025
Epic Games Store boss Steve Allison sheds light on a mixed year of new records and offsetting drops, as third-party grows and Fortnite shrinks.www.eurogamer.net
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They need to do a lot more to compensate all the years of bullshit that I had to hear from their mouth since EGS has been a thing on PCI will say this, at the very least Steve Allison isn't a dumbass like Tim. He seems to realize that you can catch more flies with honey, unlike Sweeney who thought that you can make the entire PC gaming communtiy hate you and then herd them to your store like cattle.
Not really. Hoyo have their own launcher for their games. I dare say most people play their games through that instead of the EGS so they can't really be called exclusive.well he's technically correct as of right now
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The addition of forums represents a shift in approach. Back in 2019, Epic CEO Tim Sweeney said that the Epic Games Store would not have its own message boards, and encouraged developers to link to external forums.
At the time, Epic also opted not to emulate Steam features like user reviews, presenting its launcher as a light-touch intermediary between developers and players more than a destination in itself. Epic's account system is a good example of that philosophy: Unlike the Steamworks API, which only lets games interface with Steam's social features, Epic's Online Services can connect players across platforms and stores.
That interest in interoperability hasn't been abandoned, but Epic is now open to building a more active community within its launcher, with limits that keep its approach distinct from Valve's.
In the case of user reviews, Epic introduced a system in 2022 that asks random users who've played a game for more than two hours to assign it a star rating. Allison says the system has been "fairly bulletproof" as a way to include player ratings without allowing review bombing.
"The brigading that happens on the Steam platform against games, when they do things like cap a frame rate at 30 frames or whatever, that can turn a game's commercial outcomes upside down, that's something we want to not be able to facilitate," he said.
Steam has introduced features to mitigate review bombing, such as identifying surges in "off-topic" reviews, though the ability to collectively express anger via a mass thumbs-downing is no doubt something some Steam users would say they like about the platform. The moderation of Steam's forums and user groups is also notoriously lax.
Epic may never cater to users who want a free-for-all, but Allison says they know that more social features are desired, and they're going to build them.
"Right now, the first thing we're going to explore is adding a forum and using our trust and safety team to moderate the forums," said Allison. "But we're open to all that stuff now. We still have issues with and believe that those things [such as review bombing] need to be mitigated, but it's on us to figure it out."
I think in that context, "exclusive" just means "not on Steam".Not really. Hoyo have their own launcher for their games. I dare say most people play their games through that instead of the EGS so they can't really be called exclusive.
On steam, each forum part of each game is moderated by the people behind the game if Im not mistaken? In that case I think valve should for the most part of hands off. That said forums are a nazi shithole either way that needs a solution. The bigger problem on steam is also so much over nazi, like groups, profiles and so on, which I do think valve does something about when it has been reported on enoughI think when people say Steam's forums are a nazi-ridden hellhole, what they're actually saying is when that shit appears Valve won't touch it, for better or worse.
I'm not actually sure how I feel about that. On the one hand, Steam is private property and Valve has a right to say what is and isn't allowed on their property, so maybe they should clamp down on it? On the other, I don't like private companies dictating what speech is or isn't allowed. We've seen private companies come after leftist speech for decades, through various means, so I have a natural aversion to companies dictating the terms of conversation in any way.
At the same time, nazis are rats and they should be treated as such. I think as a society we should be far more intolerant of them in the same way we're intolerant of murder and paedophilia (both things the far right is neck deep in, by the by). I just don't think private companies should be judge, jury and executioner on that.
In the totality of the story, what I can tell you is of the average monthly active users of 67 million, only about 26 percent of those players are Fortnite players.
It's Time To Stop Treating The Epic Game Store Like A Joke
Stealing this from Lashman:
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It's Time To Stop Treating The Epic Game Store Like A Joke
The Fortnite launcher isn't going anywhere even if Steam has twice as many playerskotaku.com
Agreed, and same goes for commies. Nazis raped my country for 6 years, commies raped it for 40 years.At the same time, nazis are rats and they should be treated as such.
“They’re like 140 million, not sure exactly, because of how much bot traffic they have, but it’s still significant. It’s close to double, and we’re at that level,”
If Epic had focused on user features and Fortnite collabs from day 1 instead of exclusives and Tim Sweeney crying on Twitter, they would have that 30-40% market share they want. I have no idea why they waited over 7 years to go all in to Fortnite bonuses especially as the game was at its peak in 2019-2020 and is declining today (primarily as battle royales are just plain old and their metaverse has been a dud).I wonder where EGS would be now, if they launched with the following (however impractical/implausible, let's assume Epic's billions and engineering talent would be capable of it):
- no paid third party exclusives
- come out of the gate with fully featured client that matches (or exceeds) Steam on features AND offers nicer design/visual experience
- EGS version of GOG-connect letting people redeem their steam libraries on EGS for free
- lower prices on Epic through cashbacks or whatnot
- free games
Basially, if they didn't poison the well from the outset, pissing off core PC audience, and instead brought high quality competition. What would their market share spend be today?
Agreed, and same goes for commies. Nazis raped my country for 6 years, commies raped it for 40 years.
But, I still don't want Valve to censor. Developers can moderate their subforums already and that should be enough. Everyone can set (and enforce) their own rules.
He's just doing some more sensible PR speak than Tim when putting his foot in his mouth, the underlying messaging and goals are the same regardless really.
I don't think Epic is behind Steam one, just using it to their advtantage.
Imagine the story though. World’s most notorious billionaire paedophile hiding on Fortnite 7 years after he “died”.View attachment 1017
Epic officially debunking the claim Jeffery Epstein is still alive and playing Fortnite.
Vibe coders, to be precise.Did they hire some windows programmers for this Fortnite update or something?