Valve's heatset looks amazing but damn that's too rich for my blood. Guess i'm just going to send my broken lighthouse for a repair and keep trucking with the Vive for a few more years.
Yeah, I'd love a LEGO Naruto or LEGO One Piece or LEGO Kemono Friends games.FTFY
Yeah, I'd love a LEGO Naruto or LEGO One Piece or LEGO Kemono Friends games.
LEGO Sailor Moon, LEGO Dragon Ball, LEGO Ranma 1/2 or... I dunno. LEGO Bible Black?god, no ...
Yeah, I'd love a LEGO Naruto or LEGO One Piece or LEGO Kemono Friends games.
LEGO Sailor Moon, LEGO Dragon Ball, LEGO Ranma 1/2 or... I dunno. LEGO Bible Black?
HALO PC PILLARS
When building games, there are different frameworks people use to communicate the vision for that game to the team and to our community. One way to communicate the vision is through a series of pillars that clearly articulate priorities of the game along with attributes that support each pillar. When we began planning the PC version of MCC, we set out to define our pillars. The three defining principles we are focusing on are three key pillars; PC Native, Legacy, and Engaging & Evolving.
PC NATIVE PILLAR
Being PC native means that we deliver a best-in-class PC shooter as measured by PC gamers that require the following specifics.
Controls
PC Native UI
- Robust action mapping options
- Great mouse/keyboard input across the entire game
- Low input latency by leveraging raw input and latency validation via slow motion cameras
- Support for a broad set of mouse and gameplay options
Runs on a variety of hardware and takes advantage of what is there in both UI and gameplay
- Updated UI controls familiar to PC users
- Robust video and game options that allow users to tailor the experience to their hardware
- Support for FOV sliders (to the extent each game can realistically support)
- Text chat
High quality window handling
- Range of resolution and aspect ratio support for monitors
- 4K+ resolution, native aspect ratio support from 4:3 up to 21:9 Ultrawide
- GSync/FreeSync support
- High refresh rate support
- Mice both high or low DPI
- Multiple styles of Keyboards
- Video cards, both dedicated and integrated
- XInput supported controllers
- Loading optimizations
- Borderless full screen
- Flexible window resizing
- Gracefully handles keyboard shortcuts such as ALT-TAB/ALT-ENTER, etc.
![]()
Yeah, I'd love a LEGO Naruto or LEGO One Piece or LEGO Kemono Friends games.
LEGO Sailor Moon, LEGO Dragon Ball, LEGO Ranma 1/2 or... I dunno. LEGO Bible Black?
I see no mention of Steam Controller support.niiiiiiiiiiiiiiiice
I see no mention of Steam Controller support.![]()
VR is still way too expensive to jump in, even for HLVR. For the price of the (full set) Index + a second set of the controllers, I can keep my apartment for another month. This had best end up like the Link and Controller where they put it on Sale during the Summer/Winter sales for $5-10.The beauty is that HLVR will most likely support all headsets.
And those aren't even the good shoujo series...Sailor Moon and Kemono Friends:
![]()
And those aren't even the good shoujo series...
How 'bout LEGO Fruits Basket, LEGO Nodame Cantabile, LEGO Lovely Complex or LEGO Boku no Sexual Harrassment
Dunno, I hate the art on those.Best Shoujo? NANA.
Best Josei? Paradise Kiss.
but neither of these things would lend themselves well to a game lol.
Steam is just trying to show you the error of your way.sOh neat, there's a STEAM sale......
[...]
![]()
Halo2 on pc without GFWHalo 3 on PC![]()
Steam just trying to give your wallet a break. I see thats a good thingOh neat, there's a STEAM sale......
![]()
lmao @ the user id:Steam has a billionth user. The lucky account is ‘amusedsilentdragonfly’, according to our sister site Steam ID Finder – see their ‘steamID3’, which shows as [U:1:1000000000].
Only if I could use it to make it so Dragonball Evolution was never made.Would you have preferred Made in Heaven?
Alright, so after 2½ hours, I'm really digging this one:
It's pretty with lots of different environments so far
![]()
![]()
![]()
Seems to be pretty big in terms of content (HLTB has it at ~20 hours). There's lots of cool and interesting lore.
You play as the Bearer of Calamity, a girl who lost her name by entering a contract with Ergo, a monster sealed into a book and can swap between those too at any time (some enemies can only be hurt with one or the other)
There's a skill tree with passives and actives, exploration and puzzles with lots of unique items to equip. Combat feels good and it's nicely challenging so far.
As far as indie Action JRPGs go, this seems to be really cool.
VR is still way too expensive to jump in, even for HLVR. For the price of the (full set) Index + a second set of the controllers, I can keep my apartment for another month. This had best end up like the Link and Controller where they put it on Sale during the Summer/Winter sales for $5-10.
Nice! Good to know it holds up. Will need to get the sequel in the future.I got it on that last sale and I'm almost finished. Really solid game.