We have to bringto the shlooter genre.
please stop ...
I wasn't able to get the forum to load since like 6PM. I assume I'm not the only one right?
Oh no big deal. I still can't get on unless I use a VPN for some reason, so I just was trying to figure out what's going on.nope ... Phawx was making a backup for testing ... sorry about that
Oh no big deal. I still can't get on unless I use a VPN for some reason, so I just was trying to figure out what's going on.
Forced me to actually play some games lmao![]()
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Thanks to Valve, indeed.
damn , what a nice update after all this time
i remember playing the og release , was pretty fun , iirc wih few problems mostlywith AI, but no clue how it improved since then and this new patch defintiely sounds funAnyone played this? I've considered buying this game many times already...
Lol! So why didn't Saint Epic swoop in? Oh, right, they only acquire big games they can benefit from their sales or exposure and a 2 year old derivative roguelike style game isn't it. Assuming they speak of Midboss. Indies are running to kiss ass hoping to get some guaranteed moolah but if Epic's was the only platform and Steam died next to no indies would even be able to get their games published to such a widespread audience to begin with...So it's Valve's fault that they failed to be a successful game developer?
It's a good game but playing the same map over and over can get a bit tedious, I enjoyed my 15 hours with the game.Anyone played this? I've considered buying this game many times already...
It's a good game but playing the same map over and over can get a bit tedious, I enjoyed my 15 hours with the game.
So it's Valve's fault that they failed to be a successful game developer?
I don't totally agree with the premise, but I'm completely open to a discussion about Valve having some responsibility for bad visibility or such.
I acnnot access the site via my browser.
I uae chrome and am unable to access the site.
I deletes the cache but still cannot access.
Oooh ok thanks for explaining i was worried ot was something worse ^^;
It would be great to have a constructive discussion on that topic. However, I believe that very few people are interested in that, especially developers.
DNS propagation really is a pain. Over here using Google's it appears to be back to normal, but of course, you must let google collect even more data on you...no, no ... we broke itand now we're trying to fix it, lol
yeah ... we wanted to clone the entire thing yesterday for testing purposes ... and something broke along the way so Phawx switched to the clone, and we had to update DNS records ... but for some reason 60% of them are still tied to the old IP address :/ he's trying to figure out what's going on
sorry about that
It is indeed.[IMG='width:326px;']https://media.giphy.com/media/3zFcbgHoIXzykQc7vU/giphy.gif[/IMG]
... apparently it should be back to normal soon(ish)![]()
Badge crafting and inventory performance changes
We've made some changes to badge crafting and improvements to inventory page performance. Here's what's changed:
- Sale badges remain craftable after cards expire, provided you had enough cards in your inventory when the cards expired. If you forgot to craft at the end of a past sale, now's your chance!
- When crafting a badge, you can now craft multiple levels at once.
- The mobile view of the inventory page should load much faster.
- The find-as-you-type filter for inventory should perform better.
There are some more changes for viewing very large inventories (more than one thousand items):
- In general large inventories should load much faster when first visiting the inventory page.
- Results for the find-as-you-type filter should appear immediately with more results appearing as inventory items load in the background.
- When turning items into gems or selling items on the market, instead of automatically reloading, the used items will be grayed out. When you're done, there's a button to refresh the inventory with the results. This makes it a bit faster when turning multiple items in to gems.
Some other nitty-gritty details:
- Crafting badges from past sales won't drop coupons, sale cards for other sales, or any of the sale-specific items they dropped during the sale (like Salien items).
- Crafting multiple levels at a time is limited to 100 at a time. When crafting more than 5 levels at a time, the animation will only show 5 sets of cards. The results screen will still show all the items obtained.
hey everyone ... i need suggestions for March thread title ... like right now
go, go, go!
hey everyone ... i need suggestions for March thread title ... like right now
go, go, go!
Sekiro, the ultimate shlooter