Community MetaSteam | February 2026 - Romeo and Rogue: Dead Citadel Requiem

Started up Routine today, been on my backlog since December. I had to fix the horrible gamma which rendered dark areas as grey using ReShade, but after that it's surprisingly good looking. Also the sound stage of this game is amazing, putting most AAA horror games to shame. Will post some pictures later when I'm home.
If anyone is interested in retro-scifi horror ala Alien Isolation, then deffo give Routine a look.
 
Seems like they fixed my main issue with the launch. I haven't tested it yet though.
Playing with separate devices for stick, throttle, and rudder should be no issue now. We also see devices with up to 114 buttons work flawlessly.
Edit: yep, it works, though you can't push an input to assign it, you have to select it from a menu, which might be a pain, but there are very few functions anyway.
 
Last edited:
Valve should release Steam for Android.

Why?
  • I bet it’d get more traction than Steam for Mac.
  • Proton + FEX are already working amazingly well on Snapdragon ARM devices, so there are a whole bunch of PC games that would work OOTB.
  • Valve are going to sell APKs on Steam, and their attitude seems to be that from a user perspective they shouldn’t see a difference between Linux native, Windows and APK games on Steam Frame, so why not do it the other way around and release APKs into a native environment?
  • People are already doing it unofficially anyway, so why not expand the store officially?
I’m really surprised Epic missed a trick by not trying to do a compatibility layer with EGS for Android.
 
Valve should release Steam for Android.

Why?
  • I bet it’d get more traction than Steam for Mac.
  • Proton + FEX are already working amazingly well on Snapdragon ARM devices, so there are a whole bunch of PC games that would work OOTB.
  • Valve are going to sell APKs on Steam, and their attitude seems to be that from a user perspective they shouldn’t see a difference between Linux native, Windows and APK games on Steam Frame, so why not do it the other way around and release APKs into a native environment?
  • People are already doing it unofficially anyway, so why not expand the store officially?
I’m really surprised Epic missed a trick by not trying to do a compatibility layer with EGS for Android.

Yeah I wonder if Steam for Android is in the works, it does seem like could potentially be going in that direction.
 
  • Like
Reactions: QFNS and Nebulys
Also, The Verge showing their anus today.

I don't know much about Sarah Bond, but this article is basically slating her from top to bottom and blaming her for everything that went wrong. Aren't they counting their blessings that they had a black woman ready to fire and blame for all this?
I saw a BS that said a women of colour is only ever given a position of power so that they can eat shit for decisions made

Seems to ring true
 
The impression I got of Sarah Bond was that she was pretty key to xbox doing as good as it was doing. Like bunch of thirdparty was thanks to her. How she was outed seems very strange to me.
Any time someone who isn't white or isn't a man gets elevated to a position of authority or power, they are undermined at every step and then blamed when things go wrong. God help if you're not both.

It really is that simple. I have seen it time and time and time again.
 
View attachment 1066

Roblox is just scary.

Also I liked the implication that less time is being spent on video games in general due to gambling and OnlyFans.
One thing to point out about this with Roblox for people that dont know or have never interacted with Roblox, you can literally play or do every other game in Roblox with like what equates to shitty knockoffs or amazing knockoffs

There's like clones of Minecraft in it, theres Fortnite, Rust, etc as soon as some great new game pops up some shitty clone or module almost immediately gets created in Roblox because you can monetize it inside there
 
  • Like
Reactions: ExistentialThought
Dave Oshry: It's a pain in the ass. Porting to consoles is a pain in the ass. Console certifications, everything besides Steam, is a pain in the ass. Let's just say that. The platform that allows you to do anything in real time compared to having to wait weeks or go through certifications and all for platforms that sell so much less than Steam, right? We do it because our players want it, right?

If we only cared about money, we wouldn't ship on anything but Steam these days, but we hate money, and we love our players. When people say, "Please put your games on Xbox," we put them on Xbox. When people say, "Put them on PlayStation," we put them on PlayStation. We've got Switch 2 dev kits now. It's not much different than the Switch 1. We've got Dusk running at 120fps with mouse controls on Switch 2. It works great. We're just waiting for Nintendo to give us approval to actually launch it because they're still pretty cagey about letting games launch on Switch 2.

Interesting interview overall. Makes me like Oshry even more. Already own everything from New Blood.

On EGS:

RPG Site: I keep attributing this quote to you even though you’ve told me it was said by someone else. Something about the Epic Games Store being a marketing black hole.

Dave Oshry:
People credit that to me. I think I single-handedly killed the Epic Games Store with that quote. It's a fucking marketing black hole. It's actually not, so--which is funny. Well, it is if you're launching only on EGS, right? So, we don't have any games on EGS, and Blood West is on EGS. HyperStrange controls that. When we took over publishing for Blood West, they were like, "Hey, do you want the Epic Games Store stuff?" I was like, "No, I don't give a shit. What does it sell? Like, five copies a month? They're like, "Not even."

But they did a free giveaway for Blood West over Christmas. I think it was--Blood West was free on Christmas or whatever and I thought "Oh, man, I guess that's going to kill some of our Steam sales that week or whatever, during the winter sale." It turned out Blood West Steam sales for those two days actually were, like, up 200% because it was just free advertising for Blood West. So, people saw that Blood West was free on EGS, and then they went and bought it on Steam instead, which is hilarious.

So it's not a black hole. It actually advertises for other platforms. That's how bad EGS is. And it sucks because originally the promise of EGS was really good, but you have to build a better store. You can't beat Steam just with free giveaways and high developer percentages. You could give developers 100% of the royalties if you wanted, but if nobody's buying. What's 100% of zero? Like, who gives a shit?

So, the ideas were there, but they failed to build a better store or a better user experience at all and it's been like 10 years, and they just haven't. So, it's dead. End of story.

They had a chance, and they blew it by not building a better experience. Do I wish that Steam's cut was less than 30%? Of course I do. Unless you're going to build something that's better than Steam, it is what it is.

 
Last edited:
I call these Tree Punchers
Much more concise and descriptive
Funnily enough you cant punch trees in either of them.
You pick up dead wood and rocks to craft axe to then cut trees


Christmas Tree GIF by SVT