Classic arcade-style vertical-scrolling sh'mup. It's arcade-style hard as well (you die in one hit, three lifes, no continues), however, there's a training mode with infinite lifes. In story mode, you get to read a partially animated digital manga between levels. The quality here is impeccable, anybody who's into this genre should enjoy this.
From classic arcade to Apple Arcade, here comes the Steam port of Sping (previously called Sp!ng). One button, physics, 2D, super easy to pickup but surprising variety in the level design and challenges and super polished. Perfect breaktime game.
Anybody who's seen my reviews of point-and-clicks knows that I'm incredibly burned out on the genre and have zero patience left for obtuse puzzle designs and bad imitations of LucasArts classics from the 90s, so when I saw "fast-paced point'n click thrill-ride" in the game's description on Steam, I downloaded it purely driven by spite. "Let's see how much of a lie that claim is", I thought. Turns out: It's not a lie at all! This game really wants you to experience a story rather than get you stuck and I'm here for it. Definitely will buy this on release.
And, surprise upon surprise, I found ANOTHER point and click-style game that's really well-made and I REALLY want to play more of RIGHT NOW. This one however is more of a mood-piece (- what mood? The game's title says it all -) and, at least as far as the demo goes, there's zero puzzling involved. It's purely an exploration / narrative experience, but made entirely in gorgeous pixel-art that is somewhat retro-styled, but not so much that the game's whole identity becomes nostalgia-centric.
Incredibly well made stop-motion animated puzzle game, unfortunately one of the kind that is intentionally obtuse - there's zero instructions, zero hints, and after about 10 minutes of being stuck right away, the fantastic artwork on display turns from awesome into annoying. Real shame.
Side-scrolling sh'mup somewhat reminiscent of the 8/16-bit home computer classic "Wings of Fury", mixed with the arcade classic "Defender", plus a modern rogue-lite-ish semi-random ability/power-up system. Quite hard to describe since any game you could reference to describe it is 30-40 years old, give it a download if it looks interesting, it's only 250 megabytes.
Looks and plays like a prototype of a game, not sure putting this out as a demo was a good idea.
This looked so much like Golf With Your Friends, I only downloaded it to see if it did anything notably different from Golf With Your Friends. Turns out: It does not.