Discussion What are you currently playing? (Week 9 of 2026)

Cacher

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Jun 3, 2020
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New week, new thread! What are you playing?

Vacation week so I had been playing a lot. Main dish was Marvel's Midnight Suns. Despite the solid battle mechanics, the game became quite repetitive after 15 hours. Always the same Hydra enemies / mission objectives with a main plot that barely progressed, it turned stale pretty fast. But the interactions between heroes are pretty good. Not great-written per se, but it's charming enough and I can totally see that fans of superheroes would enjoy all the interactions and personal stories.

Not sure if I will stick with it next week. Just installed Rhapsody: A Musical Adventure and hope that it will serve as a palate cleanser. We will see how things go.
 
I'm very close to being done with a "completionist" playthrough of Dragon Ball Xenoverse 2. I've somehow managed to enjoy most of my time with the game, but having started it in September of 2024, and after 540 hours of play time, I've long since been ready to move on.

Finally I can move on to another game out of the tons of cool looking games out there!

Oh what's that? Wario64 posted what?



Scared Old Woman GIF
 
Called it quits on Endfield. Outside of the writing, it was an ejoyable experience to play through. But without any writing hooks that make me want to get invested in this world and story and no confidence they'll improve in the short term (I looked into some differences between the betas and launch, and it all seems like a massive downwards trend as far as I'm concerned) I don't wanna do dailies for month just in case it gets better. Doesn't help that the dailies feel super annoying too. They technically don't take much time if you do the bare minimum, but are basically just a (cumbersome) menu simulator and if I've noticed one thing it's that I really have no patience for dailies of such kind.
It kinda makes me wanna play some Zachtronics stuff or Death Stranding instead, lol.

Played through (and am still playing) 4.0 of Star Rail instead :p. Good start. The story setup is straightforward but has a lot of potential for faction shenanigans, the writing has been fun and the new world is full of fun minigames too. Was really not a big fan of the last story patch, but I think I've said it before, a strength of these games is that even if they miss every now and then, it doesn't take long for something else to wash that away, and as long as they have a lot more hits then misses it's all good. Right now it's just a fun vibe.


Also picked up Expedition 33 again. Just got what looks to be the final party member? Who has a really fun skill system.
 
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Still chipping away at God of War Ragnarok on PC.

On Raspberry Pi I picked up a swanky 8BitDo SNPro SNES style retro controller for the old school retro games.

Anyways I come across this old IREM arcade game called Gun Force 2, which I don’t recall in the early ‘90s. Turns out this is Metal Slug before we got Metal Slug. I mean, it plays and resembles it so much, just without the cartoonish art style. Really cool!

 
Dipping my toes into a bit of everything: Mewgenics, Absolum and Xenoblade Chronicles X.

Played through (and am still playing) 4.0 of Star Rail instead :p. Good start. The story setup is straightforward but has a lot of potential for faction shenanigans, the writing has been fun and the new world is full of fun minigames too. Was really not a big fan of the last story patch, but I think I've said it before, a strength of these games is that even if they miss every now and then, it doesn't take long for something else to wash that away, and as long as they have a lot more hits then misses it's all good. Right now it's just a fun vibe.

I finished 4.0 in HSR last week and the pacing is so, so, so much better than Amphoreus. I actually liked that storyline conceptually but good lord the execution was so bad. Just hours of monologues and confusing jargon that hurt my pea brain. I nearly dropped the game during after spending 30 minutes with Cyrene's fucking Peach monologue.

Anyway I'm glad I held on because, even though I do miss the grand scale of the previous chapter, the story is being told in a much more palpatable way and my girl Himeko is finally getting some screentime. Saving my gems for her new form and gonna build an Exodia around her as I've (hopefully) got enough teams right now to do the bare minimum to get my jades and I don't care about getting all the stars in Anomaly Arbitration.
 
Still chipping away at God of War Ragnarok on PC.

On Raspberry Pi I picked up a swanky 8BitDo SNPro SNES style retro controller for the old school retro games.

Anyways I come across this old IREM arcade game called Gun Force 2, which I don’t recall in the early ‘90s. Turns out this is Metal Slug before we got Metal Slug. I mean, it plays and resembles it so much, just without the cartoonish art style. Really cool!
I love Metal Slug (played every mainline game) but haven't heard of Gun Force 2. I can see the resemblance. Looks a lot of fun. :blobeyes:
 
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I finished part of the Hades 2 story as I defeated Typhoon and Cronos and got the story moving on. There are still some objectives but I'll dedicate a bit less time to it.

I started Devil Tides and it's a fun 3D platformer. I love how you can modify your abilities by using different talismans.
 
After spending a bunch more time in En Garde! and getting some of the rarer achievements I got back into FTL for some reason. I never beat it on normal, only on easy. It doesn't look like that's going to change anytime soon but I managed to get to the final phase of the final boss and got absolutely demolished. It's still a great game and that soundtrack is just sublime.
 
Mario Tennis (Nintendo 64) - Camelot figured this series out from the first go. I don't find the mini-games compelling, but the core gameplay is very satisfying. I got stuck in Singles Star Cup like I did when I was a kid. But this time I switched to Doubles. That's a much better mode to learn how to play the game. It's a nice crutch, having your own input-reading CPU to tone down the intensity. The game doesn't do a good job of teaching you how to play, but the Ring mini-game and Doubles over time do the best job. There's more depth to the game than I previously expected playing against the CPUs. And playing Doubles help me to finally solve the puzzle of how to beat the Star Cup Singles championship. It's a battle of attrition. Win the power-control war and eventually they'll miss a top spin shot.

Highguard - I've been getting much better matchmaking in 3v3 ranked, and the queue times are shorter to boot. The game's like a goofy mod for Apex Legends. But it's moderately less hardcore and the netcode is a bit better so I'm liking it still. The change they made where masterwork (read: buffed) weapons only appear near the Flag spawn was a great change. There's a good reason to fight each other from the outset. If you win early you get better loot AND control over the Flag (while you wait for it to spawn in).

Just Dance 2014 & 2015 - A friend gave me two Wii U games out of the blue. Maybe they were buying them for their kids, or to exercise. Said they bought them quickly without looking carefully, thinking that they were Wii games. I thought about denying that I owned a Wii U to hide my massive shame. But free is free. There's nothing like trying to mirror a professional dancer that makes you consider just how poorly you move. These dancers have more bodily control in their wrists than I do in my entire body. But it's been fun. I play a VR dancing game for moderate exercise, and these are surprisingly more intense. Aerobically speaking. It's fun to try to learn to dance while getting some exercise. I've never played Just Dance before. I wonder how they tune the Wiimotes sensing to be remotely accurate. Have the professional dancers dance with Wiimotes and use machine learning to get some approximation to compare the player to, or is it entirely made up? Or is it just very simple, if you shake the Wiimote to the choreography's beat, you win? No idea.
 
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I spent quite a few hours in City Tales – Medieval Era in the recent days. The title really says it all: its a medieval era city builder. :) its not too complex and it eases you in quite gently...and furthermore, its not too hard. It has resource & production chain management, but it can be tuned to be super forgiving (and I think even on harder difficulties, you cant ruin your city). There is also a freeform mode. Always appreciate this.
The main focus is a story mode, in which your father, the king (I think) bequeaths some land to you, and you build a city together with your companions (who you'll put in charge of various farms and factories, and later satellite hamlets)

it was quite enjoyable altogether and I'd like to continue finetuning my city, at least a bit (because after a while you kinda seen it all – and the game only has three maps to build on), but unfortunately the game refuses to actually load my saves. The dev has recently released a patch adressing that issue, but it didnt make a difference. I'll see if they release another update.

oh and tomorrow I'll start RE 9, of course. :)
 
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