I don't feel Stormland has bullet spongy enemies, if anything I thought it was too easy up to the post-game stuff. Headshots matter, upgrading and changing weapons matters. There's stuff to dislike about it but overall it's fun as hell to me, I played it nonstop after adjusting to its style. The quicker you realize it's just an all action shooter with anything else like the open world and loot/upgrades being mere distractions rather than super deep features to delve into the better.
Agreed about Boneworks, I was even too kind with my criticism before, I've grown to dislike it further since, haha, it's like a how not to make games project. And yeah the climbing in Stormland is so awesome and empowering, the way you launch yourself and climb in leaps and bounds is so good coupled with all the gliding and hovering stuff (that you also upgrade and make it even quicker and more enjoyable and empowering to use like you're almost Iron Man cool).
What kind of games do you like to play, that's kinda like asking just any PC game out of thousands... Single player, co-op, PVP, FPS, action, puzzle, what?
Vox Machinae is a great multiplayer mech combat game, mostly PVP but also with co-op content in recent updates. The cockpit feel is amazing.
Budget Cuts is a cool stealth action puzzle game with nicely integrated teleport mechanics, the sequel just came out.
Apex Construct is a good sci fi action adventure game with archery systems at its core.
The Thrill of the Fight is a great boxing game, less fancy than Creed and its Rocky license but a really good sim.
Pistol Whip is the new kid on the rhythm game block, I love it and don't even play it as a rhythm game but as some funky cool new Virtua Cop-like.
In Death is a great archery based rogue-lite I spent many hours in early on, it has cool teleportation methods as well as free locomotion now.
SUPERHOT VR is a great little puzzle action game showing cool interactivity/physics/slow motion mechanics.
Racket Fury is a polished table tennis game with single and multi player, I was hoping another better one would come along but there's nothing so far.
Catch & Release is a nifty fishing game.
Red Matter is a very immersing and beautiful and also (to me) challenging pure adventure game with a great setting.
Moss is a fun, cute third person action adventure, you guide a sword wielding mouse around as if you're looking at a diorama of a fairy tale.
Space Junkies is a PVP zero gravity arena FPS, like Quake or Unreal in space, good for some instant mindless action. Ubisoft is done with it but it's very polished.
Ultrawings is a nice flight game, not quite a sim, maybe a bit like pilot wings, goals and stuff to get through.
Windlands 2 is a cool action adventure with not-web-swinging and archery gameplay. Also co-op capable.
Raw Data is probably the best of the arena/wave type shooter games with different classes, some progression stuff and co-op.
Onward is my favorite "standard" FPS, PVP focused as all but it has co-op I find myself enjoying despite dodgy AI. It has the best weapons/gameplay feel imo.
Lone Echo is a must play immersing adventure and so is the free Echo VR/Arena and its $10 Combat DLC which take its zero gravity mechanics to online PVP.
Journey of the Gods is a really nice Zelda-lite (it's small scale, short, linear and segmented in levels but the core systems are fun and the story neat enough).
VTOL VR is a great simulation style flight game, still light on content and not the most beautiful but with a wonderfully interactive cockpit and deep systems.
Blade & Sorcery has the best physics based melee combat but doesn't yet have progression and upgrades implemented in the current early access release.
There are many great early access games as the two above, I really like where Vengeful Rites is going as a VR RPG action adventure for example.
There's also the free-for-now A Township Tale to try for some online rpging/surviving/crafting shenanigans (and the OrbusVR demo/trial up to a certain level).