Never tried Magic Arena before, but if it has it's own client, I can probably just use that one.Doesnt Magic Arena have its own client? Also not if you dont spend any money no.
Never tried Magic Arena before, but if it has it's own client, I can probably just use that one.Doesnt Magic Arena have its own client? Also not if you dont spend any money no.
It does have its own.Never tried Magic Arena before, but if it has it's own client, I can probably just use that one.
This made my day.
When you feel like that nothing can surprise you anymore...
February off to a good start
there is ... but i think they just meant "it didn't sell well to actual people"I thought there is a sales guarantee from Epic?
I seriously wouldn't rule it out.looking forward to the upcoming nathan greyson thinkpiece on how gamer harrassment pushed AOne games into a business direction they didn't want to take.
For a certain amount of copies. This means that the game has to sell above that amount in order for the developers to start receiving more money. I would imagine that a lot of indie developers on EGS are stuck in a situation where they're not making any money for a whole year as they wait for the amount of copies they presold to Epic to be depleted.
I thought there is a sales guarantee from Epic?
that's pretty much it, yesFor a certain amount of copies. This means that the game has to sell above that amount in order for the developers to start receiving more money. I would imagine that a lot of indie developers on EGS are stuck in a situation where they're not making any money for a whole year as they wait for the amount of copies they presold to Epic to be depleted.
It is sad. Hopefully they'll make better decisions next time.that's pretty much it, yes
and i imagine at least a few of them went like "oh, we have all that money right now ... let's spend it on hiring more people and making the game/our next game better" ... and then they realized barely anyone is buying their game on egs, and are facing an entire year without any additional money from sales, and they already spent most (if not all) of the moneyhat ... and are extremely screwed
which kinda makes me sad tbh
yeah, hopefullyIt is sad. Hopefully they'll make better decisions next time.
It shouldn't. They made their own beds, now they have to sleep in them.which kinda makes me sad tbh
Tbh I can't see Borderlands 3 do a good number on Steam or reach EGS number.Im really curious to how Blands 3 will do on Steam, should release between march 13th to april 14th I guess.
Also Metro Exodus, should rerelease in 13 days on Steam.
If playtracker is any correct, Blands 3 is around 2 mill, which is not good after soon 6 months and those big coupons, WWZ is 1 mill and sales may have dried up, Metro is about 700k, sales probably dried up, Satisfactory is 600k, sales also probably dried up, seems kind of frontloaded and every game after that might have dropped in sales like a cliff.
Why?Tbh I can't see Borderlands 3 do a good number on Steam or reach EGS number.
If it's a smaller game I can see people willing to wait, just like Hades. Borderlands is big enough franchise and is the biggest game on EGS so I think that people who want to play it already got it.Why?
Blands 3 is a 6 month exclusive.7 months to go.
Ah so it's earlier than expected. I forgot that BL3 has a different timed exclusivity.Blands 3 is a 6 month exclusive.
I might even have bought it on EGS if it was 1 year, but 6 months made the decision much easier to just wait.Ah so it's earlier than expected. I forgot that BL3 has a different timed exclusivity.
That's exactly what it is. EGS games have no sales tail, so they may be able to lure in the day 1 people who want the game, are willing to pay full price and don't much care where they get it from (i.e. the kind of person who owns every console platform, has a ginormous spend on their hobby and doesn't really care much for how others like to experience their games if it's different from their own experience - I know this feeling because I used to have this attitude), but the vast majority of people don't want to buy a game until it's available on their terms. That could be its price, whether their friends are playing it, or because they want it on a platform that has features they want. All together, these factors seem to be indicating a "wait until Steam/GOG" attitude, with Epic and publishers/developers missing out on the sales tail.seems kind of frontloaded and every game after that might have dropped in sales like a cliff.
Meanwhile Plague Inc reached a new concurrent user and sales were stonk.Looks like Epic silently removed Pandemic from their upcoming free games list. Probably due to the Coronavirus. This is the 2nd time they've silently changed the free game lineup in the past month. But its more understandable this time.
But the thing I find funny is this isn't even the only Coronavirus related mishap Epic has run into.
Last week, Epic was celebrating the lunar new year on Fortnite with a bunch of traditional Chinese inspired skins, and on the last day of the event (January 26th) they put all the Lunar Near Year skins in the item shop. But they also decided to put in plague doctor skins. Its unknown if this was intentional or just a coincidence, But considering Epic introduced a Aeronaut skin on 9/11 last year, I wouldn't put it past them to do something like this on purpose.
In that german dev roundtable thingy that was posted a while back, one dev who got an offer from Epic but refused implied that the egs contract might not be as simple as "you get a bunch of moneys day 1 and then nothing"), but rather paid out on a monthly basis. He didn't go into details, probably because NDA's and stuff and contracts could be different for different games, but might be worth keeping in mind.For a certain amount of copies. This means that the game has to sell above that amount in order for the developers to start receiving more money. I would imagine that a lot of indie developers on EGS are stuck in a situation where they're not making any money for a whole year as they wait for the amount of copies they presold to Epic to be depleted.
They haven't sold a single copy apart from the ones Tweeney bought, but at least they got a large blocklist out of this
Like spending all that money on drugs and Steam games.It is sad. Hopefully they'll make better decisions next time.
Ign site gave free copies of that, maybe they paid somethingThey haven't sold a single copy apart from the ones Tweeney bought, but at least they got a large blocklist out of this
Like spending all that money on drugs and Steam games.
And I'm not so sure about the drugs.
Even if it's paid out over time, there's nothing stopping devs from borrowing against that guaranteed income. Money now is pretty much always better than money later. If someone is going to squander it, you can't stop them.In that german dev roundtable thingy that was posted a while back, one dev who got an offer from Epic but refused implied that the egs contract might not be as simple as "you get a bunch of moneys day 1 and then nothing"), but rather paid out on a monthly basis. He didn't go into details, probably because NDA's and stuff and contracts could be different for different games, but might be worth keeping in mind.
Not sure if this would be better or worse than one big lump sum payment though. I guess better in the sense that you'll at least have some money each month even with 0 sales.
Don't want to seem like they're crawling back too hard.They haven't sold a single copy apart from the ones Tweeney bought, but at least they got a large blocklist out of this
Like spending all that money on drugs and Steam games.
And I'm not so sure about the drugs.
No idea, but I just googled it and their Devlog came up and the entry from the 30th of january sounds like they don't know either.Again, does anyone know when Ooblets is supposed to be released?
Better be mid april for them, cause Doom is coming out in mid march.Just checked the Blands 3 subreddit, only 1 story pack has been released for Blands 3 so far. Looking forward to the Steam release. Should be between march 13th and april 15th I guess.
didnt they say like 2021 for early access or something like that?Again, does anyone know when Ooblets is supposed to be released?
I am betting uncle Tim has already tipped them since he found their brawl with the community very entertaining and pro EGS.I wonder when they receive the money from Epic then. Now, or at release?
It also lowers the price! Once. For one game.Isn't the narrative that the epic cash helps to improve the exclusives before release?
... in one countryIt also lowers the price! Once. For one game.
During full moon, on a Friday.... in one country
The issue with those contracts are the potential small print clauses.In that german dev roundtable thingy that was posted a while back, one dev who got an offer from Epic but refused implied that the egs contract might not be as simple as "you get a bunch of moneys day 1 and then nothing"), but rather paid out on a monthly basis. He didn't go into details, probably because NDA's and stuff and contracts could be different for different games, but might be worth keeping in mind.
Not sure if this would be better or worse than one big lump sum payment though. I guess better in the sense that you'll at least have some money each month even with 0 sales.