- Thread Starter
- #1,101
i mean - i kiiiiiinda can understand them ... Danger Zone 2 (their latest game) barely sold anything on steam (they have 36 reviews right now ... so it probably means it sold below 1k copies ... well below)A lot of words to say very little while at the same time spit on the Steam userbase who didn't buy their games, and Steam itself for not marketing them (why everyone thinks Steam should market their game, when did Steam become a publisher of everyone's games).
If it works out for them, good. I wasn't interested in their games before so it means very little to me that their next game, and maybe future games, won't come out on Steam. I truly wish them good luck with their business decision. I just hope, in case it ends up not working out for them, they have the dignity to not walk back to the store where the fanbase doesn't make it worth their while to publish games because it's too crowded and it doesn't run marketing promotion for their games.
and epic almost definitely promised them marketing (if not straight-up money ... although with the performance of their previous games - i'm not sure they would do that ... they weren't exactly smash hits) in exchange for exclusivity
BUT, with all that being said - that announcement isn't maybe something they should've posted in that form ... even ignoring all the complaining about steam ... it still reads like "if you steam people bought our games we wouldn't be doing this right now ... and thanks for your support but, byyyyyye"
and then there's of course the fact that they haven't even bothered posting that announcement in any of their 4 steam forums (they have 4 games on steam), so people had to go digging to even find out about it, because they stopped posting in their steam forums a good while ago (and they WERE quite active on there beforehand!) ... so ... also not very nice of them
yeah ... i mean, honestly, their games aren't bad ... but they're EXTREMELY barebones ... they're barely above tech demos to be perfectly honest ... which is fine, it's a small team, i can definitely understand that ... but unfortunately seems like a lot of people gradually gave up on them (not me, though - i bought all 3 of their games on release [didn't buy the VR one because i don't have a headset])It just seems weird to me that devs put things on the Store and go "huh, why isn't anyone showing up?" People need to WANT YOUR THING, that's why.
Dangerous Golf was kinda cool but also very underwhelming (and also their only game with any sort of budget and marketing - since it was published by Team17)
Danger Zone was pretty much a tech demo (one environment ... and a VERY bland one at that)
Danger Zone 2 was better than the first one but still just above a tech demo and VERY light on content (also VERY janky ... with pretty much the signature "UE4 look" ... and not in a good way) ... even the reviews (actual reviews, not user reviews) weren't exactly glowing