I would say the opposite, they should talk more shit so everyone can see who they are without any doubt. We are in for a very rough time so it would be nice to know exactly who the enemies of democracy are.Jesus christ Vance, Trump and Musk needs to shut the fuck up.
This one is very much a The Movies clone...Is this like The Movies?
You should really stop chasing AAA nonsense like Final Fantasy and open yourself up to interesting, smaller titles more. (I wanted to write "indie" there, but not really applicable when Obsidian is a Microsoft first party).Pentiment I won't even entertain. If this is the best obsidian can do then let's just hold the funeral for the company now.
I mean, I kinda quit that one. I think the setting of "evil won" just isn't super interesting to me personally. I believe coming from PoE (I had finished PoE2 a bit earlier, I think), it also just felt overall a lot less refined.Tyranny neglected once again...![]()
I love Eder. He is up there with Garrus as best-bro in videogames.You should really stop chasing AAA nonsense like Final Fantasy and open yourself up to interesting, smaller titles more. (I wanted to write "indie" there, but not really applicable when Obsidian is a Microsoft first party).
And while I agree that Durance is a highlight, I loved many of its other characters, like Aloth and Eder.
There is nothing interesting about pentiment or I would have played it. I didn't become an obsidian fan to play things like grounded or pentiment. Avowed is closer to what I expect from them but next time they have to make it good instead lol.You should really stop chasing AAA nonsense like Final Fantasy and open yourself up to interesting, smaller titles more. (I wanted to write "indie" there, but not really applicable when Obsidian is a Microsoft first party).
And while I agree that Durance is a highlight, I loved many of its other characters, like Aloth and Eder.
I just discovered this in the discover queue and I'm excited about it.
Woah I didn't expect that to show up on Steam. It's one of those gachas that was pseudo eggclusive.
Only OGs know this feel.
Is this like The Movies?
There is also Blockbuster Inc — its got lower Steam review scores than Movies Tycoon, however... but at least the Lets game it out video was funThis one is very much a The Movies clone...
I tried it out but ended up refunding it. Had quite a few bugs and overall didn't really have the charm of The Movies. Is a good effort though for a small dev.
Wait, what, you couldn't fish in Daybreak 1?Finished Daybreak 2 Prologue, and really liking the gimmick for this one. Falcom basically turned it into something like 999, complete with timeline UI to jump around when you hit a "dead end".
And finally Falcom made this one into a proper JRPG where you can fish. Still hard to believe they actually shipped a Trails game without this critical feature. Smh
Since the above apparently requires RealRTCW I delved into that as well for the first time (the game was fun to replay vanilla so I didn't care) and it improves the game in tangible yet fitting and tasteful ways. The optional hub visit inbetween campaign chapters (not after every level) is quite cool. It just got a new update:I'm replaying RTCW on PC and also in VR on Quest 3 and it's still such a good game (actually it's not that long ago I replayed it on PC again but it's still fun). Someone on the VR discord just informed me there's more single player content I never knew about even though I had searched for it a bit cos I love the game's style and mechanics and felt like it was such a shame there was never more of it.. Anyway it's this, it even got an update be4 the end of the year.
They utilize Enemy Territory maps and other content to make a new campaign with survival and zombie modes on top. It looks well made, I will definitely play.
The original was unparalleled back in the day, you'd think it'd be a half baked jack of all trades with all they did with it but no, every aspect was so well done, the military bits would rival any MOH or COD, there was even stealth potential (you could lean!) and the levels had varied objectives and mechanics like the alarm systems while the supernatural stuff in the latter half took it to Doom and Quake territory. Enemy Territory then took the class based PVP crown on top.
It's honestly the worst thing about the game. TruthWait, what, you couldn't fish in Daybreak 1?
What the everloving fuck?!
RIP Legend, made some of the most imaginative worlds in gaming.Not sure how reliable this is, but Marc Laidlaw said that Viktor Antonov (art director behind Half-Life 2 and Dishonored) died:
Viktor was actually involved in a lot of games beyond Half-Life and Dishonored. He worked on Wolfenstein: The New Order, Kingpink, Redneck Rampage, etc.![]()
According to a recent social media post by Marc Laidlaw, ...
Post by LambdaGeneration on LambdaGenerationcommunity.lambdageneration.com
Also, he was co-leading a new studio that was working on a game since 2022:
![]()
Eschatology Entertainment
Game developers on a quest to create a new generation of immersive hardcore shooters set in a unique apocalyptic world.eschatology-entertainment.com
I remember seeing him in the HL2 documentary just a few months back. 53 is way too early. Rest in peace.Not sure how reliable this is, but Marc Laidlaw said that Viktor Antonov (art director behind Half-Life 2 and Dishonored) died:
Viktor was actually involved in a lot of games beyond Half-Life and Dishonored. He worked on Wolfenstein: The New Order, Kingpink, Redneck Rampage, etc.![]()
According to a recent social media post by Marc Laidlaw, ...
Post by LambdaGeneration on LambdaGenerationcommunity.lambdageneration.com
Also, he was co-leading a new studio that was working on a game since 2022:
![]()
Eschatology Entertainment
Game developers on a quest to create a new generation of immersive hardcore shooters set in a unique apocalyptic world.eschatology-entertainment.com
Daybreak 1 was their first game on their new in-house engine.Wait, what, you couldn't fish in Daybreak 1?
What the everloving fuck?!
Daybreak 1 was their first game on their new in-house engine.
You can really tell that they had to cut a lot of non-essentials to get it out in time (which are now being reintroduced over the subsequent games).
It's particularly obvious when you go directly from Reverie (the last game of a massive series on more or less the same tech stack, with an absolutely huge amount of side content, minigames, etc.) to Daybreak 1.
This person sounds like a fucking asshole.Connor Drake, Operation: Harsh Doorstop's lead developer, who goes by the online monicker BlueDrake42, posted a "warning" on X last week (via GamesRadar) to "every content creator", in light of an imminent update to his game. "If you have taken over $10,000 USD in payments from studios we compete with in the last 12 months and you don't disclose that in any 'review', you create about our game, then you and I will have legal problems."
Drake says he's "tired" of watching such content creators "get paid off to do hit pieces on games that don't fork out cash for you", and says they aren't "independent journalists" but "a paid contractor for our competitor".
Which version of gamer gate are we up to now? Seems it keeps coming back over and over againThis person sounds like a fucking asshole.
Just stop thinking of it as a JRPG, that helped me accept the lack of fishing in Daybreak 1![]()
There's crimes against design and there's crimes against design.
The time loop mechanic is nothing new, but we're so starved for a shake-up, we eat it all up and asked for more.Finished Daybreak 2 Prologue, and really liking the gimmick for this one. Falcom basically turned it into something like
Would make for a fun legal case if they could actually prove devs are paying money to creators to do hit pieces lol.
There absolutely is.There's nothing overly terrible about it
Well at least I finally have something I can put in the + category.There absolutely is.
They made an entry in their franchise best known for local co-op and made it a singleplayer-only game.
Been MIA from here from a while as I've focused more on Switch and PS5 but my Steam Deck is getting more love these days
Also, I'm very lttp on this but I'm playing Death Stranding DC (PS5) right now and for a game that people seem to either love or hate I am ironically rather mixed on as I see why people like this game but also definitely why people hate it.
I'm about 8hrs in and still on Chapter 2 and I'm aware people say to wait until Chapter 3 so I'm reserving full judgment until then.
But right now if I had to give it a grade I'd say 7/10?
The intrigue of the story and the world-building is what's carrying me mostly right now, but that's kinda concerning in of itself as many wouldn't say that's one of the game's strengths, so I feel like I'm slightly waiting for the other shoe to drop in that regard.
The traversal stuff is the meat and potatoes of the game obviously and it's fine (least I went in knowing that unlike many seemed to on launch) but I can already see this getting repetitive or played out long before the end, that's my fear. Let's just see what Chapter 3 brings.
PS: Still can't help but be curious what DS2 will bring though, knowing Kojima it'll be something completely different again and not like DS1.
Based on that insane 10 minute trailer a year ago it looks like more diverse environments as well as weather situations like landslides and flash floods.PS: Still can't help but be curious what DS2 will bring though, knowing Kojima it'll be something completely different again and not like DS1.