|OT| MetaConsole | Here we can talk about anything regarding consoles

1.png


Spider Man 2 is 999 nok = $92 in Norway. it had 2 price inceases in a year :poop:
 
Last edited:
Back in my day, consoles went down in price after several years.

Console prices goes up
Game prices goes up
Services and subscriptions prices goes up
DLC and expansions prices goes up
Amount of microtransactions in games goes up
Game dev takes longer
Thousands of devs lost their jobs

The gen has been awful. The net benefit to gaming is a fat zero.
 
  • Like
  • Sad
Reactions: xinek and Arc
I remember getting a PS2 and Gamecube at the end of their lifecycles for $100 each and getting a bunch of Player's Choice games for $20/each as well.

I really can't wait for the PS5 Pro to be announced and cost something like 600 to 700. It's going to be so funny
The Switch 2 will probably wind up being $400 as well. This sucks.
 
I really can't wait for the PS5 Pro to be announced and cost something like 600 to 700. It's going to be so funny
Inflation + the inability to shrink the chips has let to that.
I remember getting a PS2 and Gamecube at the end of their lifecycles for $100 each and getting a bunch of Player's Choice games for $20/each as well.
The era of supercheap consoles at the end of the gen it's long gone.
 
I guess I will have to replay this game on DC next rather than just go oh, what a cool port, but never actually care to touch it myself because it's readily available elsewhere. It's weird the PC remaster didn't add something like this (if not the original game having it too, it was after all around this time that Quake, Powerslave and other games pushing graphics forward were making dynamic lighting a pretty big deal on multiple platforms, even some supposedly lesser to the N64 like the Sega Saturn), it seems so fitting for its visual style that I had to go back and check it didn't already have it, wow.


It's surprising (well, mostly because of 2.5 decades of widespread bashing of the system unfairly leading to underestimating and underrating it) that some of the first things that actually work, even with this kind of homebrew amateur project and early days at that, are so called advanced features like most of the lighting effects, that all the haters pretended would be the very first thing to go, even before polygon and streaming optimizations, had there been an official Dreamcast version of the game, likening an imaginary final AAA product to early pre-release media that aren't even from DC.

This is an actual hardware capture of our WIP #GTA 3 port to the Sega #Dreamcast. SUBSTANTIAL framerate gainz have come from converting the model geometry from triangle lists to triangle strips as well as from utilizing KallistiOS's "Direct Rendering" PVR API for fast polygon submission via the SH4 CPU's "Store Queues." Oh... plus we enabled LTO, and it seriously jumped like another 3-5fps.

Funnily enough, there's still PLENTY of room for optimization... Every vertex you see was being transformed by the PS2's vector unit coprocessor, while these transforms are being done in plain C++ on the DC's SH4 CPU... These are being accelerated via the SH4's SIMD and fast-math instructions at this very moment.

Yes, we got clipping bugs, but we've been too excited trying to push polygons and frames-per-second to bother fixing that shit just yet. Oh, and yes, this is now running on a 16MB stock Dreamcast.
 
Last edited:
  • Like
Reactions: Cacher and lashman
That giant Wii controller at 11:30 lmaoooooooo

Honestly it looks really fun. Going without a friend would be a bad idea though.
 
Looks great.
Can't wait. M&L series is really good, and a new entry with good production value is like a dream come true.
 
  • Like
Reactions: Arc
Can't wait. M&L series is really good, and a new entry with good production value is like a dream come true.
I haven't played a M&L game since Partners in Time. I think I bought Bowser's Inside Story years ago but never actually played it. Maybe I should scour my closet for it (and my 3DS).
 
  • Comfy
Reactions: Cacher




Finally. If it follows the original Switch schedule then initial reveal in fall -> information blowout in January -> release in March.
 
I just want the reveal to come already so we can move on from all the endless rumors, and so that developers and publishers can start announcing the games that have been waiting for the Switch 2 reveal
 
I just want the reveal to come already so we can move on from all the endless rumors, and so that developers and publishers can start announcing the games that have been waiting for the Switch 2 reveal
...which makes the reveal likely happen this month because third-parties need to announce their games at TGS. :blobeyes:
 
  • Gib
Reactions: STHX
I mean, I'm a sucker for good games, but Astro Bot is not enough for me to shell 500 out.
I would like to be in, I unreasonably still have fond console memories, but at 500 for the console and 60-80 for each game, you need exclusives in the double digits or near it.
 
I mean, I'm a sucker for good games, but Astro Bot is not enough for me to shell 500 out.
I would like to be in, I unreasonably still have fond console memories, but at 500 for the console and 60-80 for each game, you need exclusives in the double digits or near it.
Totally. I'll most likely go the second hand route.
I'll save money to by myself a gaming PC first time in over decade.
 
  • Like
Reactions: Li Kao
Im never getting a PS5 Pro as a I barely use my current PS5. If I didn't love 3D plattformers, my PS5 would continue to dust down.
 
Bold of you to think they have games to show

Oh god imagine if all they can do in these 9 minutes is show some shitty Unreal 5 tech demo to brag about effects or wtvr lol.

But seriously tho they have to drop a trailer for something big releasing next year. This console will already be a tough sell you have to somehow get creative with the marketing.
 
Oh god imagine if all they can do in these 9 minutes is show some shitty Unreal 5 tech demo to brag about effects or wtvr lol.

But seriously tho they have to drop a trailer for something big releasing next year. This console will already be a tough sell you have to somehow get creative with the marketing.
I really can't wait for the PS5 Pro to be announced and cost something like 600 to 700. It's going to be so funny
z2Szw2X.jpeg
 
Astro bot seems to be a really good platforming game after playing for a couple of hours. The level design is full of fun little secrets to discover, and the game is really good about encouraging you to find them as well with "jump to get the coin, learn about hidden items in blocks" Mario style design flow. The story setup seemed almost perfectly efficient in not wasting any of my time. The graphics are great compared with the Nintendo platforming games on Nintendo Switch.

The game seems to be incredibly close to greatness ... but ... have reviewers played the game while listening to podcasts? The music is so bad even compared with entry level Nintendo stuff, and notably bad compared with recent mainline Mario games. I guess I will have fun playing the game while listening to podcasts, but why make such an obvious effort to produce a great game and put zero effort into one of the major aspects of the game?
 
  • Sad
Reactions: Cacher
I finished the Astro Bot main campaign. It was incredible. I'd consider it one of the best 3D platformers ever and better than probably half of the 3D Mario games. I'm going to work on 100% which I rarely do any more.
 
  • Like
Reactions: d00d3n and Cacher
It's Saturday morning in Japan so no Switch 2 news this week. Damn. I guess we will see it in Oct then.
 
  • Like
Reactions: lashman
If I knew Monster Hunter Wilds would run at 60 FPS on the Pro I'd trade in my Series X and base PS5 for it and get it for like $200. I know there's the PC version, but my place is set up that I can't use an ethernet cable for remote play and using Wi-Fi for an action game is kinda iffy IMO.
 
I think I'm about halfway through the new Zelda game. It feels like Link's Awakening 2 but with some open world Zelda mechanics thrown in. The summon ability is cute but it feels like there is often only a handful of ways to approach a situation and is more restrictive than BotW and TotK (or maybe I'm just uncreative).

One thing I will mention is that it has old school Zelda dungeons which I love. I greatly miss those in the open world games and the shrines simply don't scratch the same itch.
 
Since my old "desktop" died (it's like 10 years old so it was expected), I decided to just buy a PS5 "slim", and I might move back to mac for work. I still got my Steam Deck for pc gaming even though it's not optimal, maybe Valve will release something within these few years.

I have a windows laptop and I have not been particularly that happy with Windows 11, so that really killed most of my enthusiasm in building a new pc, thank Microsoft I guess.

Now I'm waiting for Sony to discount their PS4 exclusives like The Last Guardian and Infamous Second Son, since I skipped out on an entire PS4 gen.