Fucking great, honestly. I've beenon my vita since i bought it in '19 and it's played essentially everything I've thrown at it within reason. Up to PSX easy.Someone knows how good Vita emulation is yet?
Fucking great, honestly. I've beenon my vita since i bought it in '19 and it's played essentially everything I've thrown at it within reason. Up to PSX easy.Someone knows how good Vita emulation is yet?
Not what they were asking for, I assume.Fucking great, honestly. I've beenon my vita since i bought it in '19 and it's played essentially everything I've thrown at it within reason. Up to PSX easy.
There are Vita games worth of playing?Not what they were asking for, I assume.
valkyries Vita3k has gotten better over the years and you can actually finish a bunch of games on it, but 3D stuff has still lots of issues AFAIK.
A bunch, yes.
Is V3K still weird to setup? I remember trying it like a year ago and boy was is trying things.Not what they were asking for, I assume.
valkyries Vita3k has gotten better over the years and you can actually finish a bunch of games on it, but 3D stuff has still lots of issues AFAIK.
From what I know, the Wii version is sub-par.Eh, i have this on Wii afaik (also Vanillaware games are dogshit gameplay-wise)
I was looking for such footage and found a completely unrelated video...Retrotink 4k restock comes tmr. Another batch in Apr / May.
Really want to see how the Xenoblade games get upscaled by the machine before pulling the trigger. Sadly no one on the Internet tested them yet.
With Ocarina of Time, the 3DS version does have a better framerate (30fps vs 20fps) and the extra buttons for changing boots and things are a nice QOL improvement, plus some nicer graphics. The only problem I have when emulating is what to do with the second screen.Basically every zelda game on an old stationary console gets ported to the next generation portable or the one after that, for instance OoT was a N64 game but it's also available for 3DS. In these cases is it worth it to play the original version or should I just try the newest port? Any reason, besides some purist bs, to emulate the original game in the original hardware?
Considering the size of retro games, you can store all of them for every system and have 11.9 tb to spare!I have ordered a 12 TB hdd so i can start hoarding retro games.![]()
If you only count cart based once sure you can fit all of them on a microsd card xDConsidering the size of retro games, you can store all of them for every system and have 11.9 tb to spare!
They don't mention that every drive larger than 8 TB sounds like a jet taking off anytime it's working? I hope you're not annoyed by rattling sound coming out of your PC case...If you only count cart based once sure you can fit all of them on a microsd card xD
But i want everything
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But anyways.
6TB = 297.67 kr/TB
12TB = 278.25 kr/TB
I have been playing some romhacks on the Trimui Smart Pro. Which has been an amazing little device so far. I have been playing Chrono Trigger +. I really like most of the additions. Getting a certain character much earlier, a brand new era, some difficulty tweaks.
Anyone have some romhacks to recommend?
There are fantastic Pokemon romhacks from original gb up to the DS games. The best for me are the "Legacy" rebalance hacks for Yellow, Crystal and Emerald. There are also colored and even sprite updated versions of RBY.I have been playing some romhacks on the Trimui Smart Pro. Which has been an amazing little device so far. I have been playing Chrono Trigger +. I really like most of the additions. Getting a certain character much earlier, a brand new era, some difficulty tweaks.
Anyone have some romhacks to recommend?
Found a nice CRT shader tuned to Saturn (but if you can't get this working any included with RetroArch CRT shader that is marked NTSC or composite should make mesh transparencies look much nicer than raw pixels/close to what they looked like on a CRT, with a trippy rainbow effect on pause).
It works for 3D and 2D games, Sega Rally is visible at the timestamp above, Mega Man X4 with those otherwise obviously meshed searchlights fixed up @ 3:28 for big examples. It (as the others I mention) works wonders in stuff like Virtual On too. In WipEout XL it's a bit less successful somehow.
How is saturn emulation these days? Does one need to take the RA route or are there good standalone emulators?
I've no issues using RA, it's just hard to configure and hard to wrap my head around it.Been great for like a decade, SSF or Mednafen work for pretty much anything you'd wanna check out. Only thing it lacks in cos of its weird polygon usage is enhancement options, in SSF you can internally turn mesh transparencies to real or deinterlace its high res games but for actual high resolution rendering you'd fall back to less advanced/compatible emus like Kronos. I don't think that fits games of the era anyway. Beetle core in RA is (possibly slightly outdated) Mednafen and that's what I use with no issues. It even works on my new, modest phone (Poco X7 Pro) where I'd previously have to fall back to Yaba Sanshiro or whatever Yabause fork (which was okay but anyway I was just testing performance I won't play on it). There's a new hyped for its promise emulator called Ymir or something like that but I don't really see the need to care at this point. Maybe if Mednafen gets abandoned (not that it gets or needs frequent updates) and has compatibility issues later on. I suppose also if you don't wanna faff about with third party GUI for Mednafen (that's why I use the RA core, it's command line by default, there are other GUIs like Mednaffe though, Idk which is the best/compatible with the last Mednafen version now).