Do Dosbox games (owned on Steam) play out of the box on the Deck, or do you need to do something special to get them to run?
Anypne who knows or has tried?
Knurek is totally right about transfer speed, please don’t do this at home, but I somehow put the idea that it could be bad for games into my head. Thinking about it, I’m really not sure sustained write speed is that important in games.The problem with SD cards are not peak speeds, but sustained ones. Especially for the writes, installing or moving games from SSD to SD is pain.
Yeah, that's strange. I'm currently using 1080p internal to play Nights of Azure on the Deck, and there the setting showed up in the menu after selecting the resolution in the properties.Yeah I checked the box to use the resolution for both internal/external display, but the in-game options won't let me choose 1920 x 1080, only 1920 x 800 for some strange reason.
I use an SD card for many games, but I try to make a "smart" decision on where to put them based on what I expect their IO load to be. I.e. if I play a high-end open world game I put that on internal storage, but if a game is just "big" but without special IO requirements (like a JRPG) I put that on the SD card.So people who play big games from the SD, how is your experience ? Why yes, I'm still in the middle of my ssd crisis.
I'm just too lazy to sell my Deck in order to buy the 512, for one. So yeah, let's say I put a big AAA on the SD, will I get worse perf than on the SSD ? Longer loadings by a tad, but that's no big deal.
My rule of a thumb is - if a game is larger than 4 GB or has loads of small files (looking at you World of Final Fantasy), I'm never putting it on the SD card.Durante Can you dumb down 'IO load' ? I understand it means input output but google is trying to convince me it's some sort of visual novel.
As a rule of thumb what type of games have big IO req ? Just AAA Open Worlds ?
Yeah, recent open world games are the most obvious case. With everything else there shouldn't be too much of a difference (maybe outside some loading time increases).Durante Can you dumb down 'IO load' ? I understand it means input output but google is trying to convince me it's some sort of visual novel.
As a rule of thumb what type of games have big IO req ? Just AAA Open Worlds ?
I played it on Deck. It was an enjoyable experience. Not perfect, it stuttered while driving and the framerate could dip in heavier action, but otherwise it was playable. I played with a mix of high-medium-low settings and it looked amazing on the Deck screen. I also played with FSR 2 mod, but since then CDPR added native support for that in the latest patch. Maybe it will perform slightly better than with the mod.As I'm nowhere near having the GPU to max Cyberpunk, would you say going the other direction and playing it on Deck would be a good experience ?
I didn’t notice any delay except when I plugged my Deck into my dock. Doesn’t mean it wasn’t there - I just didn’t notice it.Did anyone play Persona 5 Royal on their Steam Deck? For some reason, the controls are much more sluggish than on my windows laptop. Both running at 60 fps. I disabled v-sync and enabled tearing in Deck's quick access menu, but that did not help.
I thought the Deck had no chance of running UE5 games with the new fancy effects. I'm impressed. I'm not expecting the Deck to be able to keep up forever, but it bodes well for the eventual successor (at least until Unreal Engine 6 comes out).
I have it 720p on Deck with 150% resolution scale, and 1440p 100% resolution on my laptop and I found the text on my laptop to look oversharpened and it looks like it has too much noise.I didn’t notice any delay except when I plugged my Deck into my dock. Doesn’t mean it wasn’t there - I just didn’t notice it.
I was running the game at 60fps but set the resolution to 1080p as back when it launched, text looked rotten at 720p.
Any game examples? I have never encountered it, but it kinda sounds like throttling due to overheating.So I have this issue where some games will occasionally tank the fps for like five minutes and then go back to normal. Any of you encountered that?
Ive gotten it in Spiderman and Dragon Quest XI. But yeah might be overheating, but it was so random always, like the deck didn't seem to be working harder than it usually does.Any game examples? I have never encountered it, but it kinda sounds like throttling due to overheating.
Also, do you have downloads in the background enabled? It takes some CPU power to download and unpack games on Steam.Ive gotten it in Spiderman and Dragon Quest XI. But yeah might be overheating, but it was so random always, like the deck didn't seem to be working harder than it usually does.
Not that I noticed, usually I would wait, but it goes from like 40-50 fps to 10 fps, does download and unpacking have such big effect?Also, do you have downloads in the background enabled? It takes some CPU power to download and unpack games on Steam.
That game was alright, I played through the entire thing with enemies disabled though, lol.Something I’ve been thinking about replaying on the deck, Murdered Soul Suspect!
that's how it should be played, yesThat game was alright, I played through the entire thing with enemies disabled though, lol.
Yeah on a replay I’ll do that also, I just loved the mood in it. But I haven’t played it since it came out so I might remember it better than it actually was.That game was alright, I played through the entire thing with enemies disabled though, lol.
nope, it's actually a great game!Yeah on a replay I’ll do that also, I just loved the mood in it. But I haven’t played it since it came out so I might remember it better than it actually was.
Set the Steam Deck to render the game at 1080p and then set that as the in-game resolution. That fixed the issue for me. I also didn’t notice any significant battery impact by doing this (maybe 10 minutes less or so).I started P5R and to continue my love hate relationship with the deck, let me say, what the fuck at the IQ ! The text is aliased as fuck. Or, let’s not hyperbole, just aliased enough to be noticeable.
With every setting maxed out I‘m not sure it can be helped, and that’s a bummer. Tried 200% rendering scale and that just didn’t seem to do much.
To be perfectly fair, I also wasn’t impressed by the IQ at 1440p on desktop. Too much aliasing.
On the bright side, like P4G, it could be an incredible way of playing through this beast of a game ! But at ‘only’ 4,8 hours I’m still far from the time I would consider ‘out of tutorial’.
Was the desktop solution to use Special K ? Hope not, I'm not familiar with it at all.Set the Steam Deck to render the game at 1080p and then set that as the in-game resolution. That fixed the issue for me. I also didn’t notice any significant battery impact by doing this (maybe 10 minutes less or so).
As for desktop, there is a high DPI option you need to configure in the .exe’s properties in Windows to get it rendering right.
I can’t remember the exact steps but there’s a tutorial on the Steam Community for the game.
The tick option in Windows properties sorts it, as you said. I can’t remember the exact setting, but I fixed that issue without using SK.Was the desktop solution to use Special K ? Hope not, I'm not familiar with it at all.
The other solution is to put Windows DPI scaling at 100% but, bruhs, I'm 44 ffs. This is tiny !
edit.
Talked too soon, as usual. There is a windows option to tick in the exe properties.
I realize, the Deck could be a good excuse to retry Atelier Sophie. I'm a bit more versed in JRPGs now than I was when it first came out.
The Deck is a good excuse to try any game that you liked the look of but didn't click with first time.
The Deck is good.The deck is a good excuse to try!
The Deck ISThe Deck is good.